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authorMitchell Stokes <mogurijin@gmail.com>2010-12-21 09:58:44 +0300
committerMitchell Stokes <mogurijin@gmail.com>2010-12-21 09:58:44 +0300
commit48cda2e08e16986d2b5eff8e183ddfc126fe4085 (patch)
treeeac8e8a5eb885e82ef0bb0a2ac8c433d283d5071 /source/gameengine/GamePlayer/ghost/GPG_Application.cpp
parent9d289c602d289e0dbe2af951dbefeb67c89434af (diff)
Plugging up some memory leaks in the Blenderplayer that I found with valgrind
Diffstat (limited to 'source/gameengine/GamePlayer/ghost/GPG_Application.cpp')
-rw-r--r--source/gameengine/GamePlayer/ghost/GPG_Application.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/source/gameengine/GamePlayer/ghost/GPG_Application.cpp b/source/gameengine/GamePlayer/ghost/GPG_Application.cpp
index 197e31af188..d1dee052173 100644
--- a/source/gameengine/GamePlayer/ghost/GPG_Application.cpp
+++ b/source/gameengine/GamePlayer/ghost/GPG_Application.cpp
@@ -802,7 +802,6 @@ void GPG_Application::exitEngine()
m_canvas = 0;
}
- IMB_exit();
GPU_extensions_exit();
m_exitRequested = 0;