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authorJason Wilkins <Jason.A.Wilkins@gmail.com>2014-07-23 05:29:44 +0400
committerJason Wilkins <Jason.A.Wilkins@gmail.com>2014-07-23 05:29:44 +0400
commit5f2ce2cd51a2d07d4131420dee2ea467ca2eaefc (patch)
tree21b7cf02f41254195d0a9dbb202d1c89fbd139d7 /source/gameengine/GamePlayer/ghost/GPG_Application.cpp
parent0e324b19f913320a296a3bfbe1731af7fe76c6e9 (diff)
[Ghost Context Refactor] initial commit based on code review of https://developer.blender.org/D643
Diffstat (limited to 'source/gameengine/GamePlayer/ghost/GPG_Application.cpp')
-rw-r--r--source/gameengine/GamePlayer/ghost/GPG_Application.cpp7
1 files changed, 4 insertions, 3 deletions
diff --git a/source/gameengine/GamePlayer/ghost/GPG_Application.cpp b/source/gameengine/GamePlayer/ghost/GPG_Application.cpp
index b85d4b40ca8..d7a63c28da3 100644
--- a/source/gameengine/GamePlayer/ghost/GPG_Application.cpp
+++ b/source/gameengine/GamePlayer/ghost/GPG_Application.cpp
@@ -36,8 +36,9 @@
# include <windows.h>
#endif
-#include "GL/glew.h"
+#include "glew-mx.h"
#include "GPU_extensions.h"
+#include "GPU_init_exit.h"
#include "GPG_Application.h"
#include "BL_BlenderDataConversion.h"
@@ -545,7 +546,7 @@ bool GPG_Application::initEngine(GHOST_IWindow* window, const int stereoMode)
{
if (!m_engineInitialized)
{
- GPU_extensions_init();
+ GPU_init();
bgl::InitExtensions(true);
// get and set the preferences
@@ -867,7 +868,7 @@ void GPG_Application::exitEngine()
m_canvas = 0;
}
- GPU_extensions_exit();
+ GPU_exit();
#ifdef WITH_PYTHON
// Call this after we're sure nothing needs Python anymore (e.g., destructors)