diff options
author | Dalai Felinto <dfelinto@gmail.com> | 2010-05-30 01:31:57 +0400 |
---|---|---|
committer | Dalai Felinto <dfelinto@gmail.com> | 2010-05-30 01:31:57 +0400 |
commit | c6bec43330be0874b4116d259bbaf9fb90ed0556 (patch) | |
tree | a1de833c9b4067a0659461ce8af20857678034ed /source/gameengine/GamePlayer/ghost/GPG_Application.cpp | |
parent | 9d3157eed000e7c543d04f5ad3efc5990675903b (diff) |
reverting previous commit from Mitchell. His commit went to the trunk instead of the branch :)
svn merge -r 29067:29066 https://svn.blender.org/svnroot/bf-blender/trunk/blender
Diffstat (limited to 'source/gameengine/GamePlayer/ghost/GPG_Application.cpp')
-rw-r--r-- | source/gameengine/GamePlayer/ghost/GPG_Application.cpp | 23 |
1 files changed, 9 insertions, 14 deletions
diff --git a/source/gameengine/GamePlayer/ghost/GPG_Application.cpp b/source/gameengine/GamePlayer/ghost/GPG_Application.cpp index bde4bf3892b..71507642226 100644 --- a/source/gameengine/GamePlayer/ghost/GPG_Application.cpp +++ b/source/gameengine/GamePlayer/ghost/GPG_Application.cpp @@ -228,8 +228,7 @@ static HWND findGhostWindowHWND(GHOST_IWindow* window) bool GPG_Application::startScreenSaverPreview( HWND parentWindow, const bool stereoVisual, - const int stereoMode, - const GHOST_TUns16 samples) + const int stereoMode) { bool success = false; @@ -241,7 +240,7 @@ bool GPG_Application::startScreenSaverPreview( STR_String title = ""; m_mainWindow = fSystem->createWindow(title, 0, 0, windowWidth, windowHeight, GHOST_kWindowStateMinimized, - GHOST_kDrawingContextTypeOpenGL, stereoVisual, samples); + GHOST_kDrawingContextTypeOpenGL, stereoVisual); if (!m_mainWindow) { printf("error: could not create main window\n"); exit(-1); @@ -283,10 +282,9 @@ bool GPG_Application::startScreenSaverFullScreen( int height, int bpp,int frequency, const bool stereoVisual, - const int stereoMode, - const GHOST_TUns16 samples) + const int stereoMode) { - bool ret = startFullScreen(width, height, bpp, frequency, stereoVisual, stereoMode, samples); + bool ret = startFullScreen(width, height, bpp, frequency, stereoVisual, stereoMode); if (ret) { HWND ghost_hwnd = findGhostWindowHWND(m_mainWindow); @@ -308,14 +306,13 @@ bool GPG_Application::startWindow(STR_String& title, int windowWidth, int windowHeight, const bool stereoVisual, - const int stereoMode, - const GHOST_TUns16 samples) + const int stereoMode) { bool success; // Create the main window //STR_String title ("Blender Player - GHOST"); m_mainWindow = fSystem->createWindow(title, windowLeft, windowTop, windowWidth, windowHeight, GHOST_kWindowStateNormal, - GHOST_kDrawingContextTypeOpenGL, stereoVisual, samples); + GHOST_kDrawingContextTypeOpenGL, stereoVisual); if (!m_mainWindow) { printf("error: could not create main window\n"); exit(-1); @@ -337,11 +334,10 @@ bool GPG_Application::startWindow(STR_String& title, bool GPG_Application::startEmbeddedWindow(STR_String& title, const GHOST_TEmbedderWindowID parentWindow, const bool stereoVisual, - const int stereoMode, - const GHOST_TUns16 samples) { + const int stereoMode) { m_mainWindow = fSystem->createWindow(title, 0, 0, 0, 0, GHOST_kWindowStateNormal, - GHOST_kDrawingContextTypeOpenGL, stereoVisual,samples, parentWindow); + GHOST_kDrawingContextTypeOpenGL, stereoVisual, parentWindow); if (!m_mainWindow) { printf("error: could not create main window\n"); @@ -362,8 +358,7 @@ bool GPG_Application::startFullScreen( int height, int bpp,int frequency, const bool stereoVisual, - const int stereoMode, - const GHOST_TUns16 samples) + const int stereoMode) { bool success; // Create the main window |