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author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2011-05-07 00:18:42 +0400 |
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committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2011-05-07 00:18:42 +0400 |
commit | cb12337363032e59967b4935e10e8d996f297ca1 (patch) | |
tree | 6d73642eaf1c0f8d793e752988dfdbdd4e41d150 /source/gameengine/GamePlayer/ghost/GPG_Application.cpp | |
parent | 4eb1b5256e0159f747c055e10bd091a40fc834b7 (diff) |
Code cleanup: remove source/kernel module, this wasn't really the kernel of
anything, only contained a hash map and functions to pass command line args
to the game engine. Moved those to container and BlenderRoutines modules.
Diffstat (limited to 'source/gameengine/GamePlayer/ghost/GPG_Application.cpp')
-rw-r--r-- | source/gameengine/GamePlayer/ghost/GPG_Application.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/gameengine/GamePlayer/ghost/GPG_Application.cpp b/source/gameengine/GamePlayer/ghost/GPG_Application.cpp index 6ea98e0e8cc..6487d0298c7 100644 --- a/source/gameengine/GamePlayer/ghost/GPG_Application.cpp +++ b/source/gameengine/GamePlayer/ghost/GPG_Application.cpp @@ -69,11 +69,11 @@ extern "C" **********************************/ -#include "SYS_System.h" +#include "BL_System.h" #include "KX_KetsjiEngine.h" // include files needed by "KX_BlenderSceneConverter.h" -#include "GEN_Map.h" +#include "CTR_Map.h" #include "SCA_IActuator.h" #include "RAS_MeshObject.h" #include "RAS_OpenGLRasterizer.h" |