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author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2009-01-26 11:34:40 +0300 |
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committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2009-01-26 11:34:40 +0300 |
commit | 87627374000b7de7445736a7239a3f2b168ce7eb (patch) | |
tree | 2f0fe5d42d0938fc1b684af702d8613099bea1bd /source/gameengine/GamePlayer/ghost/GPG_Application.cpp | |
parent | 784d8ee37a52f3ef689aa6d02e75e50566efe93f (diff) | |
parent | ba8ea9ec63c25b1ce134a846176f7bf252f4d487 (diff) |
2.50: svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r17853:HEAD
Diffstat (limited to 'source/gameengine/GamePlayer/ghost/GPG_Application.cpp')
-rw-r--r-- | source/gameengine/GamePlayer/ghost/GPG_Application.cpp | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/source/gameengine/GamePlayer/ghost/GPG_Application.cpp b/source/gameengine/GamePlayer/ghost/GPG_Application.cpp index e326df57a3d..81a0f1f4e99 100644 --- a/source/gameengine/GamePlayer/ghost/GPG_Application.cpp +++ b/source/gameengine/GamePlayer/ghost/GPG_Application.cpp @@ -530,6 +530,7 @@ bool GPG_Application::initEngine(GHOST_IWindow* window, const int stereoMode) bool fixed_framerate= (SYS_GetCommandLineInt(syshandle, "fixed_framerate", fixedFr) != 0); bool frameRate = (SYS_GetCommandLineInt(syshandle, "show_framerate", 0) != 0); bool useLists = (SYS_GetCommandLineInt(syshandle, "displaylists", G.fileflags & G_FILE_DISPLAY_LISTS) != 0); + bool nodepwarnings = (SYS_GetCommandLineInt(syshandle, "ignore_deprecation_warnings", 0) != 0); if(GLEW_ARB_multitexture && GLEW_VERSION_1_1) m_blendermat = (SYS_GetCommandLineInt(syshandle, "blender_material", 1) != 0); @@ -604,6 +605,8 @@ bool GPG_Application::initEngine(GHOST_IWindow* window, const int stereoMode) m_ketsjiengine->SetAudioDevice(m_audiodevice); m_ketsjiengine->SetTimingDisplay(frameRate, false, false); + CValue::SetDeprecationWarnings(nodepwarnings); + m_ketsjiengine->SetUseFixedTime(fixed_framerate); m_ketsjiengine->SetTimingDisplay(frameRate, profile, properties); @@ -686,8 +689,9 @@ bool GPG_Application::startEngine(void) initGameKeys(); initPythonConstraintBinding(); initMathutils(); +#ifdef WITH_FFMPEG initVideoTexture(); - +#endif // Set the GameLogic.globalDict from marshal'd data, so we can // load new blend files and keep data in GameLogic.globalDict loadGamePythonConfig(m_pyGlobalDictString, m_pyGlobalDictString_Length); |