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authorAntony Riakiotakis <kalast@gmail.com>2015-03-26 13:35:41 +0300
committerAntony Riakiotakis <kalast@gmail.com>2015-03-26 13:35:41 +0300
commit828c85a1bf6045dc76d1197635a4b71d897206c3 (patch)
tree5c297f307a2139425e8cb4824ccf898994ecfd71 /source/gameengine/GamePlayer/ghost/GPG_Application.cpp
parentd97b97460ca9a28027041e5666dbfeb3a5295155 (diff)
sound module: Append functions with BKE (makes it easier to make them
out from local functions)
Diffstat (limited to 'source/gameengine/GamePlayer/ghost/GPG_Application.cpp')
-rw-r--r--source/gameengine/GamePlayer/ghost/GPG_Application.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/gameengine/GamePlayer/ghost/GPG_Application.cpp b/source/gameengine/GamePlayer/ghost/GPG_Application.cpp
index 6b69a991968..b8ce67743de 100644
--- a/source/gameengine/GamePlayer/ghost/GPG_Application.cpp
+++ b/source/gameengine/GamePlayer/ghost/GPG_Application.cpp
@@ -636,7 +636,7 @@ bool GPG_Application::initEngine(GHOST_IWindow* window, const int stereoMode)
if (!m_networkdevice)
goto initFailed;
- sound_init(m_maggie);
+ BKE_sound_init(m_maggie);
// create a ketsjisystem (only needed for timing and stuff)
m_kxsystem = new GPG_System (m_system);
@@ -672,7 +672,7 @@ bool GPG_Application::initEngine(GHOST_IWindow* window, const int stereoMode)
return m_engineInitialized;
initFailed:
- sound_exit();
+ BKE_sound_exit();
delete m_kxsystem;
delete m_networkdevice;
delete m_mouse;
@@ -847,7 +847,7 @@ void GPG_Application::exitEngine()
if (!m_engineInitialized)
return;
- sound_exit();
+ BKE_sound_exit();
if (m_ketsjiengine)
{
stopEngine();