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author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2008-09-16 23:25:35 +0400 |
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committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2008-09-16 23:25:35 +0400 |
commit | c6d0be2a9943818b98db3831e5d56969bd95c5fa (patch) | |
tree | b9a870f848e0b5d7141bb6a47dbad77d746ce0c6 /source/gameengine/GamePlayer/ghost/GPG_Application.h | |
parent | 75685a9ca842022519b451bea14b442f69487d9a (diff) |
Fix (harmless) error print about GameLogic.globalDict being lost. Also
fixed some memory leaks in this code and simplified it.
Diffstat (limited to 'source/gameengine/GamePlayer/ghost/GPG_Application.h')
-rw-r--r-- | source/gameengine/GamePlayer/ghost/GPG_Application.h | 23 |
1 files changed, 0 insertions, 23 deletions
diff --git a/source/gameengine/GamePlayer/ghost/GPG_Application.h b/source/gameengine/GamePlayer/ghost/GPG_Application.h index 7fc369fc0fd..38408f919b4 100644 --- a/source/gameengine/GamePlayer/ghost/GPG_Application.h +++ b/source/gameengine/GamePlayer/ghost/GPG_Application.h @@ -74,29 +74,6 @@ public: bool StartGameEngine(int stereoMode); void StopGameEngine(); - char* - GetPyGlobalDictMarshal() - { - return m_pyGlobalDictString; - }; - - void - SetPyGlobalDictMarshal( char* pyGlobalDictString, int length ) - { - if (m_pyGlobalDictString && m_pyGlobalDictString != pyGlobalDictString) - free(m_pyGlobalDictString); - - m_pyGlobalDictString = pyGlobalDictString; - m_pyGlobalDictString_Length = length; - }; - - int - GetPyGlobalDictMarshalLength() - { - return m_pyGlobalDictString_Length; - }; - - protected: bool handleWheel(GHOST_IEvent* event); bool handleButton(GHOST_IEvent* event, bool isDown); |