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authorJoerg Mueller <nexyon@gmail.com>2009-09-05 00:03:27 +0400
committerJoerg Mueller <nexyon@gmail.com>2009-09-05 00:03:27 +0400
commit944d0e908728d07a5a8da809baf448592ba9e701 (patch)
tree719d6adf8cd67891395fd681a5058e3fcdd3349f /source/gameengine/GamePlayer/ghost/GPG_Application.h
parent9303254e4f137c2810c5bc99ef1783fab249bc16 (diff)
Fixed sound stuff for gameplayer, no sound though as U.audiodevice is set to 0 (="No Audio").
Diffstat (limited to 'source/gameengine/GamePlayer/ghost/GPG_Application.h')
-rw-r--r--source/gameengine/GamePlayer/ghost/GPG_Application.h3
1 files changed, 0 insertions, 3 deletions
diff --git a/source/gameengine/GamePlayer/ghost/GPG_Application.h b/source/gameengine/GamePlayer/ghost/GPG_Application.h
index 845686f5770..73430213078 100644
--- a/source/gameengine/GamePlayer/ghost/GPG_Application.h
+++ b/source/gameengine/GamePlayer/ghost/GPG_Application.h
@@ -38,7 +38,6 @@
class KX_KetsjiEngine;
class KX_ISceneConverter;
class NG_LoopBackNetworkDeviceInterface;
-class SND_IAudioDevice;
class RAS_IRasterizer;
class GHOST_IEvent;
class GHOST_ISystem;
@@ -142,8 +141,6 @@ protected:
KX_ISceneConverter* m_sceneconverter;
/** Network interface. */
NG_LoopBackNetworkDeviceInterface* m_networkdevice;
- /** Sound device. */
- SND_IAudioDevice* m_audiodevice;
bool m_blendermat;
bool m_blenderglslmat;