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authorMitchell Stokes <mogurijin@gmail.com>2010-05-30 01:22:24 +0400
committerMitchell Stokes <mogurijin@gmail.com>2010-05-30 01:22:24 +0400
commit9d3157eed000e7c543d04f5ad3efc5990675903b (patch)
tree54d3fcbc7a128ef0881385f49c57392c38bbd7e0 /source/gameengine/GamePlayer/ghost/GPG_Application.h
parente335321e884f270e2ad28a7b6c75eea7e11bf4b7 (diff)
Reversing the last merge because I botched it.
Diffstat (limited to 'source/gameengine/GamePlayer/ghost/GPG_Application.h')
-rw-r--r--source/gameengine/GamePlayer/ghost/GPG_Application.h10
1 files changed, 5 insertions, 5 deletions
diff --git a/source/gameengine/GamePlayer/ghost/GPG_Application.h b/source/gameengine/GamePlayer/ghost/GPG_Application.h
index 48a6c8e78ec..e6a47628923 100644
--- a/source/gameengine/GamePlayer/ghost/GPG_Application.h
+++ b/source/gameengine/GamePlayer/ghost/GPG_Application.h
@@ -59,12 +59,12 @@ public:
bool SetGameEngineData(struct Main* maggie, struct Scene* scene, int argc, char** argv);
bool startWindow(STR_String& title, int windowLeft, int windowTop, int windowWidth, int windowHeight,
- const bool stereoVisual, const int stereoMode);
- bool startFullScreen(int width, int height, int bpp, int frequency, const bool stereoVisual, const int stereoMode);
- bool startEmbeddedWindow(STR_String& title, const GHOST_TEmbedderWindowID parent_window, const bool stereoVisual, const int stereoMode);
+ const bool stereoVisual, const int stereoMode, const GHOST_TUns16 numOfAASamples = 0);
+ bool startFullScreen(int width, int height, int bpp, int frequency, const bool stereoVisual, const int stereoMode, const GHOST_TUns16 samples=0);
+ bool startEmbeddedWindow(STR_String& title, const GHOST_TEmbedderWindowID parent_window, const bool stereoVisual, const int stereoMode, const GHOST_TUns16 samples=0);
#ifdef WIN32
- bool startScreenSaverFullScreen(int width, int height, int bpp, int frequency, const bool stereoVisual, const int stereoMode);
- bool startScreenSaverPreview(HWND parentWindow, const bool stereoVisual, const int stereoMode);
+ bool startScreenSaverFullScreen(int width, int height, int bpp, int frequency, const bool stereoVisual, const int stereoMode, const GHOST_TUns16 samples=0);
+ bool startScreenSaverPreview(HWND parentWindow, const bool stereoVisual, const int stereoMode, const GHOST_TUns16 samples=0);
#endif
virtual bool processEvent(GHOST_IEvent* event);