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authorMitchell Stokes <mogurijin@gmail.com>2013-11-04 23:21:07 +0400
committerMitchell Stokes <mogurijin@gmail.com>2013-11-04 23:21:07 +0400
commitcf9fe8f329cee363439c90a3b86dc99e25377088 (patch)
tree5b36a01d66da3688d1de9d6c2d905e4b31f768f3 /source/gameengine/GamePlayer/ghost/GPG_Application.h
parentf4762eb12ba5474fd883aa29d09bc23f0db5d076 (diff)
BGE Rasterizer Cleanup: Removing RAS_IRenderTools and moving the functionality to RAS_IRasterizer. RAS_OpenGLRasterizer is a bit of a mess now with references to Ketsji and other modules it shouldn't be accessing.
Diffstat (limited to 'source/gameengine/GamePlayer/ghost/GPG_Application.h')
-rw-r--r--source/gameengine/GamePlayer/ghost/GPG_Application.h3
1 files changed, 0 insertions, 3 deletions
diff --git a/source/gameengine/GamePlayer/ghost/GPG_Application.h b/source/gameengine/GamePlayer/ghost/GPG_Application.h
index f141443e738..2d21b50e664 100644
--- a/source/gameengine/GamePlayer/ghost/GPG_Application.h
+++ b/source/gameengine/GamePlayer/ghost/GPG_Application.h
@@ -48,7 +48,6 @@ class GHOST_ISystem;
class GHOST_ITimerTask;
class GHOST_IWindow;
class GPC_MouseDevice;
-class GPC_RenderTools;
class GPG_Canvas;
class GPG_KeyboardDevice;
class GPG_System;
@@ -151,8 +150,6 @@ protected:
GPC_MouseDevice* m_mouse;
/** The game engine's canvas abstraction. */
GPG_Canvas* m_canvas;
- /** The game engine's platform dependent render tools. */
- GPC_RenderTools* m_rendertools;
/** the rasterizer */
RAS_IRasterizer* m_rasterizer;
/** Converts Blender data files. */