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authorMitchell Stokes <mogurijin@gmail.com>2012-08-19 03:46:37 +0400
committerMitchell Stokes <mogurijin@gmail.com>2012-08-19 03:46:37 +0400
commite4a6602a9ac9c7d43a882770f19323b6d5616a4b (patch)
tree9963ab4f020db422d92671f7a6c5544c9bf5ca1d /source/gameengine/GamePlayer/ghost/GPG_Application.h
parent4120c18c47d111b6988297a3d6d4daaa7624fb43 (diff)
Fix for [#32361] "Blenderplayer quad-buffer maximum 100Hz Fps" reported by HG1.
Allowing the Blenderplayer to break 100fps by making it less dependent on Ghost's messages.
Diffstat (limited to 'source/gameengine/GamePlayer/ghost/GPG_Application.h')
-rw-r--r--source/gameengine/GamePlayer/ghost/GPG_Application.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/gameengine/GamePlayer/ghost/GPG_Application.h b/source/gameengine/GamePlayer/ghost/GPG_Application.h
index 51dac5cb3f3..e04fcc2a555 100644
--- a/source/gameengine/GamePlayer/ghost/GPG_Application.h
+++ b/source/gameengine/GamePlayer/ghost/GPG_Application.h
@@ -77,6 +77,7 @@ public:
GlobalSettings* getGlobalSettings(void);
bool StartGameEngine(int stereoMode);
void StopGameEngine();
+ void EngineNextFrame();
protected:
bool handleWheel(GHOST_IEvent* event);