diff options
author | Mitchell Stokes <mogurijin@gmail.com> | 2013-07-09 05:18:48 +0400 |
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committer | Mitchell Stokes <mogurijin@gmail.com> | 2013-07-09 05:18:48 +0400 |
commit | a6d26cb6655064b0f58a233799fead3943c9c301 (patch) | |
tree | 2cd6ec7a8ca93da7101467533a54d45fff265788 /source/gameengine/GamePlayer/ghost/GPG_System.h | |
parent | 7b8453b164944e4b71e07a5a41b659e405611236 (diff) |
BGE cleanup: GPC_System was an empty class, so I'm dropping it and having GPG_System inherit directly from KX_ISystem.
Diffstat (limited to 'source/gameengine/GamePlayer/ghost/GPG_System.h')
-rw-r--r-- | source/gameengine/GamePlayer/ghost/GPG_System.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/gameengine/GamePlayer/ghost/GPG_System.h b/source/gameengine/GamePlayer/ghost/GPG_System.h index d68fc812dd3..1ec7a06d1cf 100644 --- a/source/gameengine/GamePlayer/ghost/GPG_System.h +++ b/source/gameengine/GamePlayer/ghost/GPG_System.h @@ -37,11 +37,11 @@ #pragma warning (disable:4786) // suppress stl-MSVC debug info warning #endif /* WIN32 */ -#include "GPC_System.h" +#include "KX_ISystem.h" class GHOST_ISystem; -class GPG_System : public GPC_System +class GPG_System : public KX_ISystem { GHOST_ISystem* m_system; |