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author | Sergey Sharybin <sergey.vfx@gmail.com> | 2015-05-04 12:38:46 +0300 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2015-05-04 12:39:12 +0300 |
commit | 23a79c42b5efce2c0d1aa27bd01751380ca9fb41 (patch) | |
tree | 2c018b85356dbea0aa0ba344f6fde286e95926d2 /source/gameengine/GamePlayer/ghost/GPG_ghost.cpp | |
parent | 4e1c27f646493931d4c45f348160cd0bc92ce680 (diff) |
BGE Player: Fix compilation error after cleanup commit da8a62a
Diffstat (limited to 'source/gameengine/GamePlayer/ghost/GPG_ghost.cpp')
-rw-r--r-- | source/gameengine/GamePlayer/ghost/GPG_ghost.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp b/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp index a4c9472df2f..9e5b1464ac0 100644 --- a/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp +++ b/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp @@ -519,7 +519,7 @@ int main(int argc, char** argv) BKE_sound_init_once(); - set_free_windowmanager_cb(wm_free); + BKE_library_callback_free_window_manager_set(wm_free); /* if running blenderplayer the last argument can't be parsed since it has to be the filename. else it is bundled */ isBlenderPlayer = !BLO_is_a_runtime(argv[0]); |