diff options
author | Jens Verwiebe <info@jensverwiebe.de> | 2013-11-06 00:30:09 +0400 |
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committer | Jens Verwiebe <info@jensverwiebe.de> | 2013-11-06 00:30:09 +0400 |
commit | dba787f5297a12a3c1bd658d84c6ba10e2a14d75 (patch) | |
tree | 0c860272aaf591c26da33fef94f09dbd7fece9c6 /source/gameengine/GamePlayer/ghost/GPG_ghost.cpp | |
parent | e3a5f0501ea67e5aa62c948be948f82cc6ac73e2 (diff) |
OSX/player: Remove some very old code ( 11 years+ ), was commented anyway
Diffstat (limited to 'source/gameengine/GamePlayer/ghost/GPG_ghost.cpp')
-rw-r--r-- | source/gameengine/GamePlayer/ghost/GPG_ghost.cpp | 31 |
1 files changed, 0 insertions, 31 deletions
diff --git a/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp b/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp index 385fa0a42d8..14b5bca1101 100644 --- a/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp +++ b/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp @@ -40,11 +40,6 @@ #endif /* __alpha__ */ #endif /* __linux__ */ -#ifdef __APPLE__ -// Can't use Carbon right now because of double defined type ID (In Carbon.h and DNA_ID.h, sigh) -//#include <Carbon/Carbon.h> -//#include <CFBundle.h> -#endif // __APPLE__ #include "KX_KetsjiEngine.h" #include "KX_PythonInit.h" #include "KX_PythonMain.h" @@ -426,27 +421,6 @@ int main(int argc, char** argv) #endif /* __linux__ */ BLI_init_program_path(argv[0]); BLI_init_temporary_dir(NULL); -#ifdef __APPLE__ - // Can't use Carbon right now because of double defined type ID (In Carbon.h and DNA_ID.h, sigh) - /* - IBNibRef nibRef; - WindowRef window; - OSStatus err; - - // Create a Nib reference passing the name of the nib file (without the .nib extension) - // CreateNibReference only searches into the application bundle. - err = ::CreateNibReference(CFSTR("main"), &nibRef); - if (err) return -1; - - // Once the nib reference is created, set the menu bar. "MainMenu" is the name of the menu bar - // object. This name is set in InterfaceBuilder when the nib is created. - err = ::SetMenuBarFromNib(nibRef, CFSTR("MenuBar")); - if (err) return -1; - - // We don't need the nib reference anymore. - ::DisposeNibReference(nibRef); - */ -#endif // __APPLE__ // We don't use threads directly in the BGE, but we need to call this so things like // freeing up GPU_Textures works correctly. @@ -775,11 +749,6 @@ int main(int argc, char** argv) if (scr_saver_mode != SCREEN_SAVER_MODE_CONFIGURATION) #endif { -#ifdef __APPLE__ - //SYS_WriteCommandLineInt(syshandle, "show_framerate", 1); - //SYS_WriteCommandLineInt(syshandle, "nomipmap", 1); - //fullScreen = false; // Can't use full screen -#endif if (SYS_GetCommandLineInt(syshandle, "nomipmap", 0)) { GPU_set_mipmap(0); |