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authorAntony Riakiotakis <kalast@gmail.com>2015-03-26 13:35:41 +0300
committerAntony Riakiotakis <kalast@gmail.com>2015-03-26 13:35:41 +0300
commit828c85a1bf6045dc76d1197635a4b71d897206c3 (patch)
tree5c297f307a2139425e8cb4824ccf898994ecfd71 /source/gameengine/GamePlayer/ghost/GPG_ghost.cpp
parentd97b97460ca9a28027041e5666dbfeb3a5295155 (diff)
sound module: Append functions with BKE (makes it easier to make them
out from local functions)
Diffstat (limited to 'source/gameengine/GamePlayer/ghost/GPG_ghost.cpp')
-rw-r--r--source/gameengine/GamePlayer/ghost/GPG_ghost.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp b/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp
index 915fe614957..a4c9472df2f 100644
--- a/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp
+++ b/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp
@@ -517,7 +517,7 @@ int main(int argc, char** argv)
// enable fast mipmap generation
U.use_gpu_mipmap = 1;
- sound_init_once();
+ BKE_sound_init_once();
set_free_windowmanager_cb(wm_free);