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authorCampbell Barton <ideasman42@gmail.com>2012-01-16 10:43:58 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-01-16 10:43:58 +0400
commitae9b4b81cbeb7275a7e57106436f04990619254c (patch)
tree6a7f7891d8c5770c4c9b293277395b5b2f730def /source/gameengine/GamePlayer/ghost/GPG_ghost.cpp
parentea467d32283c6242d731be8da0ace1e5468e00ff (diff)
opengl render save ignored alpha settings. also some FILE_MAX defines missed last commit.
Diffstat (limited to 'source/gameengine/GamePlayer/ghost/GPG_ghost.cpp')
-rw-r--r--source/gameengine/GamePlayer/ghost/GPG_ghost.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp b/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp
index c725847037a..9166f0dded4 100644
--- a/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp
+++ b/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp
@@ -765,7 +765,7 @@ int main(int argc, char** argv)
// if we got an exitcode 3 (KX_EXIT_REQUEST_START_OTHER_GAME) load a different file
if (exitcode == KX_EXIT_REQUEST_START_OTHER_GAME)
{
- char basedpath[240];
+ char basedpath[FILE_MAX];
// base the actuator filename relative to the last file
BLI_strncpy(basedpath, exitstring.Ptr(), sizeof(basedpath));