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authorNathan Letwory <nathan@letworyinteractive.com>2009-09-04 14:40:41 +0400
committerNathan Letwory <nathan@letworyinteractive.com>2009-09-04 14:40:41 +0400
commitbade641408882919ef3f22b3d5223d533678120c (patch)
treebb5cbb5301de6ee285cb76b43dc4df2f303895c6 /source/gameengine/GamePlayer/ghost/GPG_ghost.cpp
parent6ed49857a4408bf413f4bf626229aa00d6c8cad7 (diff)
== SCons ==
* first working changes to get blenderplayer linking * blenderplayer/ moved into source/ (CMakeLists.txt changed for that too) * added externs for bprogname to gp_ghost, so that it links properly
Diffstat (limited to 'source/gameengine/GamePlayer/ghost/GPG_ghost.cpp')
-rw-r--r--source/gameengine/GamePlayer/ghost/GPG_ghost.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp b/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp
index d399d6b3443..b7677d29507 100644
--- a/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp
+++ b/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp
@@ -68,6 +68,9 @@ extern "C"
int GHOST_HACK_getFirstFile(char buf[]);
+extern char bprogname[]; /* holds a copy of argv[0], from creator.c */
+extern char btempdir[]; /* use this to store a valid temp directory */
+
#ifdef __cplusplus
}
#endif // __cplusplus