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authorNathan Letwory <nathan@letworyinteractive.com>2008-01-08 12:47:44 +0300
committerNathan Letwory <nathan@letworyinteractive.com>2008-01-08 12:47:44 +0300
commit15da2232f7aa0f11a89e48f41f5730ddc8bb1b10 (patch)
treec6ed3ab740269771e8ffa8f04fd57f1c9a345455 /source/gameengine/GamePlayer/ghost/SConscript
parentc344021b838a6fb2cbcc68b296144a734f74260f (diff)
* tweak linking priorities - should help for GCC users
* some lib renaming
Diffstat (limited to 'source/gameengine/GamePlayer/ghost/SConscript')
-rw-r--r--source/gameengine/GamePlayer/ghost/SConscript72
1 files changed, 36 insertions, 36 deletions
diff --git a/source/gameengine/GamePlayer/ghost/SConscript b/source/gameengine/GamePlayer/ghost/SConscript
index 4bb31f2c27a..f704f02c513 100644
--- a/source/gameengine/GamePlayer/ghost/SConscript
+++ b/source/gameengine/GamePlayer/ghost/SConscript
@@ -3,47 +3,47 @@ import sys
Import ('env')
source_files = ['GPG_Application.cpp',
- 'GPG_Canvas.cpp',
- 'GPG_ghost.cpp',
- 'GPG_KeyboardDevice.cpp',
- 'GPG_System.cpp']
+ 'GPG_Canvas.cpp',
+ 'GPG_ghost.cpp',
+ 'GPG_KeyboardDevice.cpp',
+ 'GPG_System.cpp']
incs = ['.',
- '#intern/string',
- '#intern/ghost',
- '#intern/guardedalloc',
- '#intern/bmfont',
- '#intern/moto/include',
- '#intern/SoundSystem',
- '#source/gameengine/Rasterizer/RAS_OpenGLRasterizer',
- '#source/kernel/gen_system',
- '#source/kernel/gen_messaging',
- '#source/gameengine/Converter',
- '#source/blender/imbuf',
- '#source/gameengine/Ketsji',
- '#source/blender/blenlib',
- '#source/blender/blenkernel',
- '#source/blender/readblenfile',
- '#source/blender',
- '#source/blender/editors/include',
- '#source/blender/makesdna',
- '#source/gameengine/Rasterizer',
- '#source/gameengine/GameLogic',
- '#source/gameengine/Expressions',
- '#source/gameengine/Network',
- '#source/gameengine/SceneGraph',
- '#source/gameengine/Physics/common',
- '#source/gameengine/Physics/Sumo',
- '#source/gameengine/Physics/Sumo/Fuzzics/include',
- '#source/gameengine/Network/LoopBackNetwork',
- '#source/gameengine/GamePlayer/common',
- '#source/blender/misc',
- '#source/blender/blenloader']
+ '#intern/string',
+ '#intern/ghost',
+ '#intern/guardedalloc',
+ '#intern/bmfont',
+ '#intern/moto/include',
+ '#intern/SoundSystem',
+ '#source/gameengine/Rasterizer/RAS_OpenGLRasterizer',
+ '#source/kernel/gen_system',
+ '#source/kernel/gen_messaging',
+ '#source/gameengine/Converter',
+ '#source/blender/imbuf',
+ '#source/gameengine/Ketsji',
+ '#source/blender/blenlib',
+ '#source/blender/blenkernel',
+ '#source/blender/readblenfile',
+ '#source/blender',
+ '#source/blender/editors/include',
+ '#source/blender/makesdna',
+ '#source/gameengine/Rasterizer',
+ '#source/gameengine/GameLogic',
+ '#source/gameengine/Expressions',
+ '#source/gameengine/Network',
+ '#source/gameengine/SceneGraph',
+ '#source/gameengine/Physics/common',
+ '#source/gameengine/Physics/Sumo',
+ '#source/gameengine/Physics/Sumo/Fuzzics/include',
+ '#source/gameengine/Network/LoopBackNetwork',
+ '#source/gameengine/GamePlayer/common',
+ '#source/blender/misc',
+ '#source/blender/blenloader']
incs += Split(env['BF_PYTHON_INC'])
incs += Split(env['BF_SOLID_INC'])
cflags = []
if env['OURPLATFORM']=='win32-vc':
- cflags = ['/GR']
+ cflags = ['/GR']
-env.BlenderLib (libname='gp_ghost', sources=source_files, includes = incs, defines = [], libtype='player',priority=0, compileflags=cflags)
+env.BlenderLib (libname='gp_ghost', sources=source_files, includes = incs, defines = [], libtype='player',priority=5, compileflags=cflags)