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authorCampbell Barton <ideasman42@gmail.com>2013-05-30 01:56:55 +0400
committerCampbell Barton <ideasman42@gmail.com>2013-05-30 01:56:55 +0400
commit9cf6e305a90581442d374860d3e4f278624d033c (patch)
tree9d002ad5a5c4e7641c79c10c2e40dcd39aa72db9 /source/gameengine/GamePlayer/ghost/SConscript
parent65baf6ca5c92d7e12cedafef7a37b87d3bb37e94 (diff)
split bge includes for scons onto their own lines (for easier merging)
Diffstat (limited to 'source/gameengine/GamePlayer/ghost/SConscript')
-rw-r--r--source/gameengine/GamePlayer/ghost/SConscript78
1 files changed, 42 insertions, 36 deletions
diff --git a/source/gameengine/GamePlayer/ghost/SConscript b/source/gameengine/GamePlayer/ghost/SConscript
index 64bd58aa784..8590aa24004 100644
--- a/source/gameengine/GamePlayer/ghost/SConscript
+++ b/source/gameengine/GamePlayer/ghost/SConscript
@@ -28,46 +28,52 @@
import sys
Import ('env')
-source_files = ['GPG_Application.cpp',
- 'GPG_Canvas.cpp',
- 'GPG_ghost.cpp',
- 'GPG_KeyboardDevice.cpp',
- 'GPG_System.cpp']
+source_files = [
+ 'GPG_Application.cpp',
+ 'GPG_Canvas.cpp',
+ 'GPG_ghost.cpp',
+ 'GPG_KeyboardDevice.cpp',
+ 'GPG_System.cpp',
+ ]
-incs = ['.',
- '#intern/string',
- '#intern/ghost',
- '#intern/guardedalloc',
- '#intern/moto/include',
- '#intern/container',
- '#source/gameengine/Rasterizer/RAS_OpenGLRasterizer',
- '#source/gameengine/BlenderRoutines',
- '#source/gameengine/Converter',
- '#source/blender/imbuf',
- '#source/gameengine/Ketsji',
- '#source/blender/blenfont',
- '#source/blender/blenlib',
- '#source/blender/blenkernel',
- '#source/blender',
- '#source/blender/include',
- '#source/blender/makesdna',
- '#source/blender/makesrna',
- '#source/gameengine/Rasterizer',
- '#source/gameengine/GameLogic',
- '#source/gameengine/Expressions',
- '#source/gameengine/Network',
- '#source/gameengine/SceneGraph',
- '#source/gameengine/Physics/common',
- '#source/gameengine/Network/LoopBackNetwork',
- '#source/gameengine/GamePlayer/common',
- '#source/blender/misc',
- '#source/blender/blenloader',
- '#source/blender/gpu',
- '#extern/glew/include']
+incs = [
+ '.',
+ '#intern/string',
+ '#intern/ghost',
+ '#intern/guardedalloc',
+ '#intern/moto/include',
+ '#intern/container',
+ '#source/gameengine/Rasterizer/RAS_OpenGLRasterizer',
+ '#source/gameengine/BlenderRoutines',
+ '#source/gameengine/Converter',
+ '#source/blender/imbuf',
+ '#source/gameengine/Ketsji',
+ '#source/blender/blenfont',
+ '#source/blender/blenlib',
+ '#source/blender/blenkernel',
+ '#source/blender',
+ '#source/blender/include',
+ '#source/blender/makesdna',
+ '#source/blender/makesrna',
+ '#source/gameengine/Rasterizer',
+ '#source/gameengine/GameLogic',
+ '#source/gameengine/Expressions',
+ '#source/gameengine/Network',
+ '#source/gameengine/SceneGraph',
+ '#source/gameengine/Physics/common',
+ '#source/gameengine/Network/LoopBackNetwork',
+ '#source/gameengine/GamePlayer/common',
+ '#source/blender/misc',
+ '#source/blender/blenloader',
+ '#source/blender/gpu',
+ '#extern/glew/include',
+ ]
incs.append(env['BF_PTHREADS_INC'])
-defs = [ 'GLEW_STATIC' ]
+defs = [
+ 'GLEW_STATIC',
+ ]
if env['WITH_BF_PYTHON']:
incs += Split(env['BF_PYTHON_INC'])