diff options
author | Mitchell Stokes <mogurijin@gmail.com> | 2013-07-20 03:31:45 +0400 |
---|---|---|
committer | Mitchell Stokes <mogurijin@gmail.com> | 2013-07-20 03:31:45 +0400 |
commit | cf62de6c6df49bdadd709d9628411bc74c1dfd95 (patch) | |
tree | 17d386d4380d0cc87167acf12ef16de58cae1215 /source/gameengine/GamePlayer/ghost/SConscript | |
parent | 017f09b9d467c12d6a7fd3cb744ca0eb4e851d0e (diff) |
BGE: Partial fix for [#36151] "Distance model not carrying over to standalone" reported by Florian Schneider (drjaska).
The Blenderplayer wasn't initializing 3D audio settings from the scene settings like the embedded player was.
Diffstat (limited to 'source/gameengine/GamePlayer/ghost/SConscript')
-rw-r--r-- | source/gameengine/GamePlayer/ghost/SConscript | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/gameengine/GamePlayer/ghost/SConscript b/source/gameengine/GamePlayer/ghost/SConscript index 8590aa24004..b507e2bda7b 100644 --- a/source/gameengine/GamePlayer/ghost/SConscript +++ b/source/gameengine/GamePlayer/ghost/SConscript @@ -43,6 +43,7 @@ incs = [ '#intern/guardedalloc', '#intern/moto/include', '#intern/container', + '#intern/audaspace/intern', '#source/gameengine/Rasterizer/RAS_OpenGLRasterizer', '#source/gameengine/BlenderRoutines', '#source/gameengine/Converter', |