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author | Campbell Barton <ideasman42@gmail.com> | 2013-05-30 01:56:55 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2013-05-30 01:56:55 +0400 |
commit | 9cf6e305a90581442d374860d3e4f278624d033c (patch) | |
tree | 9d002ad5a5c4e7641c79c10c2e40dcd39aa72db9 /source/gameengine/GamePlayer/ghost | |
parent | 65baf6ca5c92d7e12cedafef7a37b87d3bb37e94 (diff) |
split bge includes for scons onto their own lines (for easier merging)
Diffstat (limited to 'source/gameengine/GamePlayer/ghost')
-rw-r--r-- | source/gameengine/GamePlayer/ghost/SConscript | 78 |
1 files changed, 42 insertions, 36 deletions
diff --git a/source/gameengine/GamePlayer/ghost/SConscript b/source/gameengine/GamePlayer/ghost/SConscript index 64bd58aa784..8590aa24004 100644 --- a/source/gameengine/GamePlayer/ghost/SConscript +++ b/source/gameengine/GamePlayer/ghost/SConscript @@ -28,46 +28,52 @@ import sys Import ('env') -source_files = ['GPG_Application.cpp', - 'GPG_Canvas.cpp', - 'GPG_ghost.cpp', - 'GPG_KeyboardDevice.cpp', - 'GPG_System.cpp'] +source_files = [ + 'GPG_Application.cpp', + 'GPG_Canvas.cpp', + 'GPG_ghost.cpp', + 'GPG_KeyboardDevice.cpp', + 'GPG_System.cpp', + ] -incs = ['.', - '#intern/string', - '#intern/ghost', - '#intern/guardedalloc', - '#intern/moto/include', - '#intern/container', - '#source/gameengine/Rasterizer/RAS_OpenGLRasterizer', - '#source/gameengine/BlenderRoutines', - '#source/gameengine/Converter', - '#source/blender/imbuf', - '#source/gameengine/Ketsji', - '#source/blender/blenfont', - '#source/blender/blenlib', - '#source/blender/blenkernel', - '#source/blender', - '#source/blender/include', - '#source/blender/makesdna', - '#source/blender/makesrna', - '#source/gameengine/Rasterizer', - '#source/gameengine/GameLogic', - '#source/gameengine/Expressions', - '#source/gameengine/Network', - '#source/gameengine/SceneGraph', - '#source/gameengine/Physics/common', - '#source/gameengine/Network/LoopBackNetwork', - '#source/gameengine/GamePlayer/common', - '#source/blender/misc', - '#source/blender/blenloader', - '#source/blender/gpu', - '#extern/glew/include'] +incs = [ + '.', + '#intern/string', + '#intern/ghost', + '#intern/guardedalloc', + '#intern/moto/include', + '#intern/container', + '#source/gameengine/Rasterizer/RAS_OpenGLRasterizer', + '#source/gameengine/BlenderRoutines', + '#source/gameengine/Converter', + '#source/blender/imbuf', + '#source/gameengine/Ketsji', + '#source/blender/blenfont', + '#source/blender/blenlib', + '#source/blender/blenkernel', + '#source/blender', + '#source/blender/include', + '#source/blender/makesdna', + '#source/blender/makesrna', + '#source/gameengine/Rasterizer', + '#source/gameengine/GameLogic', + '#source/gameengine/Expressions', + '#source/gameengine/Network', + '#source/gameengine/SceneGraph', + '#source/gameengine/Physics/common', + '#source/gameengine/Network/LoopBackNetwork', + '#source/gameengine/GamePlayer/common', + '#source/blender/misc', + '#source/blender/blenloader', + '#source/blender/gpu', + '#extern/glew/include', + ] incs.append(env['BF_PTHREADS_INC']) -defs = [ 'GLEW_STATIC' ] +defs = [ + 'GLEW_STATIC', + ] if env['WITH_BF_PYTHON']: incs += Split(env['BF_PYTHON_INC']) |