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authorCampbell Barton <ideasman42@gmail.com>2008-08-06 02:26:00 +0400
committerCampbell Barton <ideasman42@gmail.com>2008-08-06 02:26:00 +0400
commit028d44c0751ca8bec0a404e0738b5b563222bf84 (patch)
tree98b5e3fb4cfe53daf00cd44bc44e6773eadf91c8 /source/gameengine/GamePlayer/ghost
parent553da831e6c7b772af5ee2fbe28758a31ac2c1dc (diff)
Made Mathutils its own module rather then GanmeLogic.Mathutils
Diffstat (limited to 'source/gameengine/GamePlayer/ghost')
-rw-r--r--source/gameengine/GamePlayer/ghost/GPG_Application.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/GamePlayer/ghost/GPG_Application.cpp b/source/gameengine/GamePlayer/ghost/GPG_Application.cpp
index b5ebffb9378..ab91f0cd43d 100644
--- a/source/gameengine/GamePlayer/ghost/GPG_Application.cpp
+++ b/source/gameengine/GamePlayer/ghost/GPG_Application.cpp
@@ -647,7 +647,7 @@ bool GPG_Application::startEngine(void)
PyDict_SetItemString(dictionaryobject, "GameLogic", initGameLogic(startscene)); // Same as importing the module
initGameKeys();
initPythonConstraintBinding();
-
+ initMathutils();