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authorCampbell Barton <ideasman42@gmail.com>2008-02-13 16:55:22 +0300
committerCampbell Barton <ideasman42@gmail.com>2008-02-13 16:55:22 +0300
commitbc9848f7e67c3e695403179f8bcdb78b0e5764a3 (patch)
tree18561a90fa2660b5227a0c73c1d519d8a58cfab3 /source/gameengine/GamePlayer/ghost
parente26b5aa9c47fbc604c23efe9100940ff68d8ddbe (diff)
Added a global string to be used for the tempdir. since the user preference is not loaded in background mode and the user preference is not validated and has no fallback.
'btempdir' is set with BLI_where_is_temp() - This tries to use U.tempdir but falls back to $TEMP or /tmp/
Diffstat (limited to 'source/gameengine/GamePlayer/ghost')
-rw-r--r--source/gameengine/GamePlayer/ghost/GPG_ghost.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp b/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp
index 23447d36401..0993446c77b 100644
--- a/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp
+++ b/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp
@@ -304,7 +304,6 @@ int main(int argc, char** argv)
#endif /* __alpha__ */
#endif /* __linux__ */
BLI_where_am_i(bprogname, argv[0]);
-
#ifdef __APPLE__
// Can't use Carbon right now because of double defined type ID (In Carbon.h and DNA_ID.h, sigh)
/*