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author | Ken Hughes <khughes@pacific.edu> | 2006-07-19 01:02:15 +0400 |
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committer | Ken Hughes <khughes@pacific.edu> | 2006-07-19 01:02:15 +0400 |
commit | e194ccce5e56ef0124107d40b3b2f5ad2625c816 (patch) | |
tree | ca3e02c05c8db720446525c89e80df124c998409 /source/gameengine/GamePlayer/ghost | |
parent | 5e58b2762cce14bf0ef293bddb35de0c6b6d677c (diff) |
===Python API===
Bugfix: using Image.GetCurrent() and image.save() on the "Render Result"
image could result in a segfault since image->ibuf was NULL. This change
forces ibuf to be created if necessary.
NOTE: the Image API needs additional methods/attributes for image.save() to
really do anything useful. The image type, quality, etc., don't seem to be
gettable/settable so the resulting image file may not be in the format the
user would like.
Diffstat (limited to 'source/gameengine/GamePlayer/ghost')
0 files changed, 0 insertions, 0 deletions