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authorCampbell Barton <ideasman42@gmail.com>2010-03-09 20:36:23 +0300
committerCampbell Barton <ideasman42@gmail.com>2010-03-09 20:36:23 +0300
commit1708ac07231cd222f269d3c0ddb9e22aba7aeec4 (patch)
treef4e8736ae34fac2e614f127d4ceae24a9454410a /source/gameengine/GamePlayer/ghost
parent26272d4c58de0b80056092de190bb35b44532f2e (diff)
rename some functions to use easier to understand names.
'BLI_makestringcode' --> 'BLI_path_rel' 'BLI_convertstringcwd' --> 'BLI_path_cwd' 'BLI_convertstringframe' --> 'BLI_path_frame' 'BLI_convertstringframe_range' --> 'BLI_path_frame_range' 'BLI_make_cwdpath' --> 'BLI_path_cwd'
Diffstat (limited to 'source/gameengine/GamePlayer/ghost')
-rw-r--r--source/gameengine/GamePlayer/ghost/GPG_ghost.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp b/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp
index 95370beeeb3..9d87adb7400 100644
--- a/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp
+++ b/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp
@@ -681,7 +681,7 @@ int main(int argc, char** argv)
get_filename(argc_py_clamped, argv, filename);
if(filename[0])
- BLI_convertstringcwd(filename);
+ BLI_path_cwd(filename);
do
{
@@ -695,7 +695,7 @@ int main(int argc, char** argv)
// base the actuator filename relative to the last file
strcpy(basedpath, exitstring.Ptr());
- BLI_convertstringcode(basedpath, pathname);
+ BLI_path_abs(basedpath, pathname);
bfd = load_game_data(basedpath);
@@ -706,7 +706,7 @@ int main(int argc, char** argv)
strcpy(temppath, "//");
strcat(temppath, basedpath);
- BLI_convertstringcode(temppath, pathname);
+ BLI_path_abs(temppath, pathname);
bfd = load_game_data(temppath);
}
}