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author | Hans Lambermont <hans@lambermont.dyndns.org> | 2004-04-30 21:50:48 +0400 |
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committer | Hans Lambermont <hans@lambermont.dyndns.org> | 2004-04-30 21:50:48 +0400 |
commit | dcb83e27a2439a44ab382313f5af255de91aa4f2 (patch) | |
tree | bf2566c4df3d7c61cf0e0774abb786ba15f491ff /source/gameengine/GamePlayer | |
parent | 298922ce390d7a59243205e9a31a79ce8c227925 (diff) |
- use SDL sound on FreeBSD too.
- add solid include path to unix common makefile ... this is not FreeBSD
specific, so I'm a bit confused as this wasn't corrected before.
Diffstat (limited to 'source/gameengine/GamePlayer')
-rw-r--r-- | source/gameengine/GamePlayer/common/unix/Makefile | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/gameengine/GamePlayer/common/unix/Makefile b/source/gameengine/GamePlayer/common/unix/Makefile index ce06ab98808..9073bf02d11 100644 --- a/source/gameengine/GamePlayer/common/unix/Makefile +++ b/source/gameengine/GamePlayer/common/unix/Makefile @@ -63,6 +63,7 @@ CPPFLAGS += -I$(NAN_SUMO)/include CPPFLAGS += -I$(NAN_SOUNDSYSTEM)/include CPPFLAGS += -I$(NAN_MOTO)/include CPPFLAGS += -I$(NAN_BMFONT)/include +CPPFLAGS += -I$(NAN_SOLID)/include # Blender stuff CPPFLAGS += -I../../../../blender/blenkernel |