diff options
author | Kent Mein <mein@cs.umn.edu> | 2003-01-30 06:13:56 +0300 |
---|---|---|
committer | Kent Mein <mein@cs.umn.edu> | 2003-01-30 06:13:56 +0300 |
commit | e250a269473639b887f406bd386a03577aef5edf (patch) | |
tree | 7e628a9a677a5e0d72c976bf2874658cd12f6300 /source/gameengine/GamePlayer | |
parent | c6b5dbbf9b7f628da95fbf22f55c10502f63d534 (diff) |
added
#ifdef USE_SUMO_SOLID
around this line.
#include "SM_Scene.h"
Kent
Diffstat (limited to 'source/gameengine/GamePlayer')
-rw-r--r-- | source/gameengine/GamePlayer/common/unix/GPU_Engine.cpp | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/source/gameengine/GamePlayer/common/unix/GPU_Engine.cpp b/source/gameengine/GamePlayer/common/unix/GPU_Engine.cpp index 6bff9f20a6a..41186a590f5 100644 --- a/source/gameengine/GamePlayer/common/unix/GPU_Engine.cpp +++ b/source/gameengine/GamePlayer/common/unix/GPU_Engine.cpp @@ -47,7 +47,9 @@ #include "NG_LoopBackNetworkDeviceInterface.h" #include "SND_DeviceManager.h" #include "KX_BlenderSceneConverter.h" -#include "SM_Scene.h" +#ifdef USE_SUMO_SOLID + #include "SM_Scene.h" +#endif #include "KX_KetsjiEngine.h" #include "GPC_RenderTools.h" |