diff options
author | Kent Mein <mein@cs.umn.edu> | 2002-12-27 16:11:01 +0300 |
---|---|---|
committer | Kent Mein <mein@cs.umn.edu> | 2002-12-27 16:11:01 +0300 |
commit | f1c4f705a19cc9ae306431be7a970712a40a2d9a (patch) | |
tree | a0dac6b28132e480266a7d7c2d5f2c75613ca1a1 /source/gameengine/GamePlayer | |
parent | f78de74b202cefa087e9d6d1ac62a6d4f0bcf6eb (diff) |
Removed the config.h thing from the .h's in the source dir.
So we should be all set now :)
Kent
--
mein@cs.umn.edu
Diffstat (limited to 'source/gameengine/GamePlayer')
23 files changed, 0 insertions, 95 deletions
diff --git a/source/gameengine/GamePlayer/common/GPC_Canvas.h b/source/gameengine/GamePlayer/common/GPC_Canvas.h index 4e47f70dc86..d406871d970 100644 --- a/source/gameengine/GamePlayer/common/GPC_Canvas.h +++ b/source/gameengine/GamePlayer/common/GPC_Canvas.h @@ -36,10 +36,6 @@ #include "RAS_ICanvas.h" #include "RAS_Rect.h" -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif - #if defined(WIN32) || defined(__APPLE__) #ifdef WIN32 #pragma warning (disable:4786) // suppress stl-MSVC debug info warning diff --git a/source/gameengine/GamePlayer/common/GPC_Engine.h b/source/gameengine/GamePlayer/common/GPC_Engine.h index 88a5f1dbe25..ce71df64f7b 100644 --- a/source/gameengine/GamePlayer/common/GPC_Engine.h +++ b/source/gameengine/GamePlayer/common/GPC_Engine.h @@ -33,10 +33,6 @@ #ifndef __GPC_ENGINE_H #define __GPC_ENGINE_H -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif - #include "GPC_Canvas.h" #include "GPC_System.h" diff --git a/source/gameengine/GamePlayer/common/GPC_KeyboardDevice.h b/source/gameengine/GamePlayer/common/GPC_KeyboardDevice.h index cf9e1bc9809..678200b62d9 100644 --- a/source/gameengine/GamePlayer/common/GPC_KeyboardDevice.h +++ b/source/gameengine/GamePlayer/common/GPC_KeyboardDevice.h @@ -33,10 +33,6 @@ #ifndef __GPC_KEYBOARDDEVICE_H #define __GPC_KEYBOARDDEVICE_H -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif - #ifdef WIN32 #pragma warning (disable : 4786) #endif // WIN32 diff --git a/source/gameengine/GamePlayer/common/GPC_MouseDevice.h b/source/gameengine/GamePlayer/common/GPC_MouseDevice.h index ed4f5c9c86d..150b7808e4b 100644 --- a/source/gameengine/GamePlayer/common/GPC_MouseDevice.h +++ b/source/gameengine/GamePlayer/common/GPC_MouseDevice.h @@ -33,10 +33,6 @@ #ifndef __GPC_MOUSE_DEVICE_H #define __GPC_MOUSE_DEVICE_H -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif - #ifdef WIN32 #pragma warning (disable : 4786) #endif // WIN32 diff --git a/source/gameengine/GamePlayer/common/GPC_PolygonMaterial.h b/source/gameengine/GamePlayer/common/GPC_PolygonMaterial.h index f2a94829af1..b7df667408e 100644 --- a/source/gameengine/GamePlayer/common/GPC_PolygonMaterial.h +++ b/source/gameengine/GamePlayer/common/GPC_PolygonMaterial.h @@ -35,11 +35,6 @@ #include "RAS_IPolygonMaterial.h" -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif - - class GPC_PolygonMaterial : public RAS_IPolyMaterial { struct TFace* m_tface; diff --git a/source/gameengine/GamePlayer/common/GPC_RawImage.h b/source/gameengine/GamePlayer/common/GPC_RawImage.h index f13ca69ccb3..ff4c532dd4d 100644 --- a/source/gameengine/GamePlayer/common/GPC_RawImage.h +++ b/source/gameengine/GamePlayer/common/GPC_RawImage.h @@ -33,10 +33,6 @@ #ifndef __GPC_RAWIMAGE_H__ #define __GPC_RAWIMAGE_H__ -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif - /** * This memory resource reads images from the application resources. * Images are expected to be stored as raw RGBA bytes. diff --git a/source/gameengine/GamePlayer/common/GPC_RawLoadDotBlendArray.h b/source/gameengine/GamePlayer/common/GPC_RawLoadDotBlendArray.h index 6ba895d10e9..05b7e3d9c3a 100644 --- a/source/gameengine/GamePlayer/common/GPC_RawLoadDotBlendArray.h +++ b/source/gameengine/GamePlayer/common/GPC_RawLoadDotBlendArray.h @@ -33,10 +33,6 @@ #ifndef __GPC_RAWLOADDOTBLENDARRAY_H #define __GPC_RAWLOADDOTBLENDARRAY_H -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif - void GetRawLoadingAnimation(unsigned char **data, int *dataSize); #endif // __GPC_RAWLOADDOTBLENDARRAY_H diff --git a/source/gameengine/GamePlayer/common/GPC_RawLogoArrays.h b/source/gameengine/GamePlayer/common/GPC_RawLogoArrays.h index cd3b3b72fe9..b6caf3a875a 100644 --- a/source/gameengine/GamePlayer/common/GPC_RawLogoArrays.h +++ b/source/gameengine/GamePlayer/common/GPC_RawLogoArrays.h @@ -33,10 +33,6 @@ #ifndef __GPC_RAWLOGOARRAYS_H #define __GPC_RAWLOGOARRAYS_H -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif - void GetRawBlenderLogo(unsigned char **data, int *width, int *height); void GetRawBlender3DLogo(unsigned char **data, int *width, int *height); #if 0 diff --git a/source/gameengine/GamePlayer/common/GPC_RenderTools.h b/source/gameengine/GamePlayer/common/GPC_RenderTools.h index 9a1d6686444..c346003411c 100644 --- a/source/gameengine/GamePlayer/common/GPC_RenderTools.h +++ b/source/gameengine/GamePlayer/common/GPC_RenderTools.h @@ -33,10 +33,6 @@ #ifndef __GPC_RENDERTOOLS_H #define __GPC_RENDERTOOLS_H -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif - #if defined(WIN32) || defined(__APPLE__) #ifdef WIN32 #include <windows.h> diff --git a/source/gameengine/GamePlayer/common/GPC_System.h b/source/gameengine/GamePlayer/common/GPC_System.h index 0af020704ae..e102341749d 100644 --- a/source/gameengine/GamePlayer/common/GPC_System.h +++ b/source/gameengine/GamePlayer/common/GPC_System.h @@ -33,10 +33,6 @@ #ifndef __GPC_SYSTEM_H #define __GPC_SYSTEM_H -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif - #if defined(WIN32) #pragma warning (disable:4786) // suppress stl-MSVC debug info warning #endif /* WIN32 */ diff --git a/source/gameengine/GamePlayer/common/unix/GPU_Canvas.h b/source/gameengine/GamePlayer/common/unix/GPU_Canvas.h index a33568fd8ac..6ff1935d9c1 100644 --- a/source/gameengine/GamePlayer/common/unix/GPU_Canvas.h +++ b/source/gameengine/GamePlayer/common/unix/GPU_Canvas.h @@ -35,10 +35,6 @@ #include <iostream> -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif - #include "KXH_ketsji_hooks.h" #include "GPC_Canvas.h" diff --git a/source/gameengine/GamePlayer/common/unix/GPU_Engine.h b/source/gameengine/GamePlayer/common/unix/GPU_Engine.h index b81eb93e055..c34c737da2a 100644 --- a/source/gameengine/GamePlayer/common/unix/GPU_Engine.h +++ b/source/gameengine/GamePlayer/common/unix/GPU_Engine.h @@ -37,10 +37,6 @@ #include <X11/Intrinsic.h> #include <X11/StringDefs.h> -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif - #define Object DNA_Object // tricky stuff !!! but without it it doesn't compile... #include "GPC_Engine.h" diff --git a/source/gameengine/GamePlayer/common/unix/GPU_KeyboardDevice.h b/source/gameengine/GamePlayer/common/unix/GPU_KeyboardDevice.h index 755fd9fa236..eb1a5a11cf6 100644 --- a/source/gameengine/GamePlayer/common/unix/GPU_KeyboardDevice.h +++ b/source/gameengine/GamePlayer/common/unix/GPU_KeyboardDevice.h @@ -40,10 +40,6 @@ // Intrinsic.h . Yes, we are a bunch of sado-masochists. Let's hurt // ourselves! -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif - #include "GPC_KeyboardDevice.h" class GPU_KeyboardDevice : public GPC_KeyboardDevice diff --git a/source/gameengine/GamePlayer/common/unix/GPU_PolygonMaterial.h b/source/gameengine/GamePlayer/common/unix/GPU_PolygonMaterial.h index 35c11592f13..62feb394441 100644 --- a/source/gameengine/GamePlayer/common/unix/GPU_PolygonMaterial.h +++ b/source/gameengine/GamePlayer/common/unix/GPU_PolygonMaterial.h @@ -33,13 +33,8 @@ #ifndef __GPU_POLYGONMATERIAL_H #define __GPU_POLYGONMATERIAL_H - #include "BP_PolygonMaterial.h" -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif - class GPU_PolygonMaterial : public BP_PolygonMaterial { public: diff --git a/source/gameengine/GamePlayer/common/unix/GPU_System.h b/source/gameengine/GamePlayer/common/unix/GPU_System.h index acdfea53897..efb637dba95 100644 --- a/source/gameengine/GamePlayer/common/unix/GPU_System.h +++ b/source/gameengine/GamePlayer/common/unix/GPU_System.h @@ -35,10 +35,6 @@ #include "GPC_System.h" -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif - class GPU_System : public GPC_System { public: diff --git a/source/gameengine/GamePlayer/common/windows/GPW_Canvas.h b/source/gameengine/GamePlayer/common/windows/GPW_Canvas.h index 41a7181c0d8..d08ec3c4fa5 100644 --- a/source/gameengine/GamePlayer/common/windows/GPW_Canvas.h +++ b/source/gameengine/GamePlayer/common/windows/GPW_Canvas.h @@ -33,10 +33,6 @@ #ifndef _GPW_CANVAS_H_ #define _GPW_CANVAS_H_ -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif - #ifdef WIN32 #pragma warning (disable:4786) // suppress stl-MSVC debug info warning #endif diff --git a/source/gameengine/GamePlayer/common/windows/GPW_Engine.h b/source/gameengine/GamePlayer/common/windows/GPW_Engine.h index ae1bfc70418..8f357358d68 100644 --- a/source/gameengine/GamePlayer/common/windows/GPW_Engine.h +++ b/source/gameengine/GamePlayer/common/windows/GPW_Engine.h @@ -35,10 +35,6 @@ #include "GPC_Engine.h" -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif - class GPW_Engine : public GPC_Engine { public: diff --git a/source/gameengine/GamePlayer/common/windows/GPW_KeyboardDevice.h b/source/gameengine/GamePlayer/common/windows/GPW_KeyboardDevice.h index 75eba82464b..0e683943701 100644 --- a/source/gameengine/GamePlayer/common/windows/GPW_KeyboardDevice.h +++ b/source/gameengine/GamePlayer/common/windows/GPW_KeyboardDevice.h @@ -38,10 +38,6 @@ #include <windows.h> #include "GPC_KeyboardDevice.h" -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif - /** * Win32 implementation of GPC_KeyboardDevice. * The contructor fills the keyboard code translation map. diff --git a/source/gameengine/GamePlayer/common/windows/GPW_System.h b/source/gameengine/GamePlayer/common/windows/GPW_System.h index 3e4c92a40cd..e7dbe99cd1c 100644 --- a/source/gameengine/GamePlayer/common/windows/GPW_System.h +++ b/source/gameengine/GamePlayer/common/windows/GPW_System.h @@ -38,15 +38,10 @@ #include "GPC_System.h" -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif - #if defined(__CYGWIN32__) # define __int64 long long #endif - class GPW_System : public GPC_System { public: diff --git a/source/gameengine/GamePlayer/ghost/GPG_Application.h b/source/gameengine/GamePlayer/ghost/GPG_Application.h index 4142a247666..010e976f83c 100644 --- a/source/gameengine/GamePlayer/ghost/GPG_Application.h +++ b/source/gameengine/GamePlayer/ghost/GPG_Application.h @@ -34,10 +34,6 @@ #include "GHOST_IEventConsumer.h" #include "STR_String.h" -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif - class KX_KetsjiEngine; class KX_ISceneConverter; class NG_LoopBackNetworkDeviceInterface; diff --git a/source/gameengine/GamePlayer/ghost/GPG_Canvas.h b/source/gameengine/GamePlayer/ghost/GPG_Canvas.h index ab7d186bc5a..8da8983bf8c 100644 --- a/source/gameengine/GamePlayer/ghost/GPG_Canvas.h +++ b/source/gameengine/GamePlayer/ghost/GPG_Canvas.h @@ -33,10 +33,6 @@ #ifndef _GPG_CANVAS_H_ #define _GPG_CANVAS_H_ -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif - #ifdef WIN32 #pragma warning (disable : 4786) #endif // WIN32 diff --git a/source/gameengine/GamePlayer/ghost/GPG_KeyboardDevice.h b/source/gameengine/GamePlayer/ghost/GPG_KeyboardDevice.h index 1a9504cb435..b8e578bcd8f 100644 --- a/source/gameengine/GamePlayer/ghost/GPG_KeyboardDevice.h +++ b/source/gameengine/GamePlayer/ghost/GPG_KeyboardDevice.h @@ -34,10 +34,6 @@ #ifndef _GPG_KEYBOARDDEVICE_H_ #define _GPG_KEYBOARDDEVICE_H_ -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif - #ifdef WIN32 #pragma warning (disable : 4786) #endif // WIN32 diff --git a/source/gameengine/GamePlayer/ghost/GPG_System.h b/source/gameengine/GamePlayer/ghost/GPG_System.h index 764c37219c6..d283c683f1d 100644 --- a/source/gameengine/GamePlayer/ghost/GPG_System.h +++ b/source/gameengine/GamePlayer/ghost/GPG_System.h @@ -34,10 +34,6 @@ #ifndef _GPG_SYSTEM_H_ #define _GPG_SYSTEM_H_ -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif - #ifdef WIN32 #pragma warning (disable:4786) // suppress stl-MSVC debug info warning #endif // WIN32 |