Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorAndrea Weikert <elubie@gmx.net>2008-03-30 20:18:01 +0400
committerAndrea Weikert <elubie@gmx.net>2008-03-30 20:18:01 +0400
commitd9de141077873c9379d0bd6ea745b60f5180c4d2 (patch)
tree36c40794cad938487904814b022f886b9eef9cc9 /source/gameengine/GamePlayer
parentcc4858cde045d17cef5ea9c847484e3168364bd4 (diff)
== bugfix ==
fix for [#6950] Blender crashes when .blog file top line is 160 characters or more - made sure BLI_convertstringcode doesn't return more than 240 chars - went through all callers and fixed places where string passed to BLI_convertstringcode was too short - TODO: look into increasing sample->name and sound->name too, I prevented crashes, but filename might get shortened.
Diffstat (limited to 'source/gameengine/GamePlayer')
-rw-r--r--source/gameengine/GamePlayer/ghost/GPG_ghost.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp b/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp
index 0993446c77b..cf45c513098 100644
--- a/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp
+++ b/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp
@@ -577,7 +577,7 @@ int main(int argc, char** argv)
// if we got an exitcode 3 (KX_EXIT_REQUEST_START_OTHER_GAME) load a different file
if (exitcode == KX_EXIT_REQUEST_START_OTHER_GAME)
{
- char basedpath[160];
+ char basedpath[240];
// base the actuator filename with respect
// to the original file working directory