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authorHamed Zaghaghi <hamed.zaghaghi@gmail.com>2008-02-04 05:33:27 +0300
committerHamed Zaghaghi <hamed.zaghaghi@gmail.com>2008-02-04 05:33:27 +0300
commit47b53510a56e80a6d82589334437ffbc706b5b67 (patch)
treeff48818dab8312318fa61c6130c62960ee6b9c78 /source/gameengine/GamePlayer
parent2da3bd32dd34e44a326a30c43b33e75dc65ce95a (diff)
parentbf4d79c47b9865a75ab0d6bb5649a8edce53a57d (diff)
merging game_engine branch changes into trunk, 2d-filters and opengl speedup
Diffstat (limited to 'source/gameengine/GamePlayer')
-rw-r--r--source/gameengine/GamePlayer/common/GPC_RenderTools.cpp10
-rw-r--r--source/gameengine/GamePlayer/common/GPC_RenderTools.h6
-rw-r--r--source/gameengine/GamePlayer/ghost/GPG_Application.cpp6
3 files changed, 21 insertions, 1 deletions
diff --git a/source/gameengine/GamePlayer/common/GPC_RenderTools.cpp b/source/gameengine/GamePlayer/common/GPC_RenderTools.cpp
index cc5c392d51a..388882e67e4 100644
--- a/source/gameengine/GamePlayer/common/GPC_RenderTools.cpp
+++ b/source/gameengine/GamePlayer/common/GPC_RenderTools.cpp
@@ -593,4 +593,14 @@ void GPC_RenderTools::MotionBlur(RAS_IRasterizer* rasterizer)
}
}
+void GPC_RenderTools::Update2DFilter(RAS_2DFilterManager::RAS_2DFILTER_MODE filtermode, int pass, STR_String& text)
+{
+ m_filtermanager.EnableFilter(filtermode, pass, text);
+}
+
+void GPC_RenderTools::Render2DFilters(RAS_ICanvas* canvas)
+{
+ m_filtermanager.RenderFilters( canvas);
+}
+
unsigned int GPC_RenderTools::m_numgllights;
diff --git a/source/gameengine/GamePlayer/common/GPC_RenderTools.h b/source/gameengine/GamePlayer/common/GPC_RenderTools.h
index e1f2a869c22..d90f0e5da45 100644
--- a/source/gameengine/GamePlayer/common/GPC_RenderTools.h
+++ b/source/gameengine/GamePlayer/common/GPC_RenderTools.h
@@ -151,6 +151,11 @@ public:
bool RayHit(KX_ClientObjectInfo* client, MT_Point3& hit_point, MT_Vector3& hit_normal, void * const data);
virtual void MotionBlur(RAS_IRasterizer* rasterizer);
+
+ virtual void Update2DFilter(RAS_2DFilterManager::RAS_2DFILTER_MODE filtermode, int pass, STR_String& text);
+
+ virtual void Render2DFilters(RAS_ICanvas* canvas);
+
protected:
/**
* Copied from KX_BlenderGL.cpp in KX_blenderhook
@@ -176,3 +181,4 @@ protected:
#endif // __GPC_RENDERTOOLS_H
+
diff --git a/source/gameengine/GamePlayer/ghost/GPG_Application.cpp b/source/gameengine/GamePlayer/ghost/GPG_Application.cpp
index 4f6c78a0fd8..5ef20514390 100644
--- a/source/gameengine/GamePlayer/ghost/GPG_Application.cpp
+++ b/source/gameengine/GamePlayer/ghost/GPG_Application.cpp
@@ -537,7 +537,11 @@ bool GPG_Application::initEngine(GHOST_IWindow* window, const int stereoMode)
goto initFailed;
if(useLists)
- m_rasterizer = new RAS_ListRasterizer(m_canvas);
+ if (useVertexArrays) {
+ m_rasterizer = new RAS_ListRasterizer(m_canvas, true);
+ } else {
+ m_rasterizer = new RAS_ListRasterizer(m_canvas);
+ }
else if (useVertexArrays && bgl::QueryVersion(1, 1))
m_rasterizer = new RAS_VAOpenGLRasterizer(m_canvas);
else