diff options
author | Benoit Bolsee <benoit.bolsee@online.be> | 2009-03-08 20:23:36 +0300 |
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committer | Benoit Bolsee <benoit.bolsee@online.be> | 2009-03-08 20:23:36 +0300 |
commit | e4ce0d629e021bcc1b910a1f49c251a17501cff6 (patch) | |
tree | dd19dfd142c5afc3253a19a79ff9ce0b2e7bd8d8 /source/gameengine/GamePlayer | |
parent | 78af62bec81467fae5994547919aa255361e8f18 (diff) |
BGE patch: undo patch about removing blenderplayer console in Windows: it interferes with scripts that write to the console. Back to previous state: console cannot be disabled in Windows.
Diffstat (limited to 'source/gameengine/GamePlayer')
-rw-r--r-- | source/gameengine/GamePlayer/ghost/GPG_ghost.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp b/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp index 87b6b2450f7..afee60c3192 100644 --- a/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp +++ b/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp @@ -645,7 +645,7 @@ int main(int argc, char** argv) #ifdef NDEBUG if (closeConsole) { - ::FreeConsole(); // Close a console window + //::FreeConsole(); // Close a console window } #endif // NDEBUG #endif // WIN32 |