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authorSergej Reich <sergej.reich@googlemail.com>2013-10-03 20:12:02 +0400
committerSergej Reich <sergej.reich@googlemail.com>2013-10-03 20:12:02 +0400
commitf372d1417369af96687436a7f5979ab12da58133 (patch)
tree5a1723749874103bc264b0bca19780c15ce0c768 /source/gameengine/GamePlayer
parent51f7f82a42f15eb12062960fbba5d57a6ededbfd (diff)
rigidbody: Flag bodies for validation when changing shape
This fixes a pretty old crash that occurs when changing the collision shape to a mesh shape during simulation. Thanks to Thomas Beck (plasmasolutions) for the report. svn merge -r60310:60311 ^/branches/soc-2013-rigid_body_sim
Diffstat (limited to 'source/gameengine/GamePlayer')
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