diff options
author | Mitchell Stokes <mogurijin@gmail.com> | 2014-03-31 05:35:02 +0400 |
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committer | Mitchell Stokes <mogurijin@gmail.com> | 2015-12-08 06:25:12 +0300 |
commit | 964107fbce77fac3badf2de027e6096cc8efe7ca (patch) | |
tree | 0a46a17d7c07acfb9e4fb7f99a88ad1973297568 /source/gameengine/GamePlayer | |
parent | fe2f3a131d96e4b0d1c85e1379b30c73f6378ffd (diff) |
BGE code cleanup: Removing RAS_GLExtensionManager.
This class did nothing but print out extensions if they were found.
Instead, the code from bge.logic.PrintGLInfo() is now printed as the
Rasterizer is initialized. This gives better information, and it removes
some GL code from KX_PythonInit.cpp (the PrintGLInfo method now calls
the Rasterizer to print the information).
Differential Revision: https://developer.blender.org/D438
Diffstat (limited to 'source/gameengine/GamePlayer')
-rw-r--r-- | source/gameengine/GamePlayer/ghost/GPG_Application.cpp | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/source/gameengine/GamePlayer/ghost/GPG_Application.cpp b/source/gameengine/GamePlayer/ghost/GPG_Application.cpp index 2940e6d07ee..f0a7bd47ca3 100644 --- a/source/gameengine/GamePlayer/ghost/GPG_Application.cpp +++ b/source/gameengine/GamePlayer/ghost/GPG_Application.cpp @@ -78,7 +78,6 @@ extern "C" #include "RAS_MeshObject.h" #include "RAS_OpenGLRasterizer.h" #include "RAS_ListRasterizer.h" -#include "RAS_GLExtensionManager.h" #include "KX_PythonInit.h" #include "KX_PyConstraintBinding.h" #include "BL_Material.h" // MAXTEX @@ -563,7 +562,6 @@ bool GPG_Application::initEngine(GHOST_IWindow* window, const int stereoMode) if (!m_engineInitialized) { GPU_init(); - bgl::InitExtensions(true); // get and set the preferences SYS_SystemHandle syshandle = SYS_GetSystem(); |