diff options
author | Nathan Letwory <nathan@letworyinteractive.com> | 2010-10-16 19:00:04 +0400 |
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committer | Nathan Letwory <nathan@letworyinteractive.com> | 2010-10-16 19:00:04 +0400 |
commit | 53ced0be29c2672226d16d63118a02a4c8eee342 (patch) | |
tree | 2534658b1f5ccaa6b686503ff22c70ee9a7cac3b /source/gameengine/GamePlayer | |
parent | 03eb8d02229843c3257076c00a8f51925f3c93a6 (diff) |
Now sound init param removal revert should be fine (apparently my cmake project files missed rebuild hint for these, fortunately SCons did its job well).
Diffstat (limited to 'source/gameengine/GamePlayer')
-rw-r--r-- | source/gameengine/GamePlayer/ghost/GPG_Application.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/GamePlayer/ghost/GPG_Application.cpp b/source/gameengine/GamePlayer/ghost/GPG_Application.cpp index 3a302fbc7ff..d1b8fb12336 100644 --- a/source/gameengine/GamePlayer/ghost/GPG_Application.cpp +++ b/source/gameengine/GamePlayer/ghost/GPG_Application.cpp @@ -583,7 +583,7 @@ bool GPG_Application::initEngine(GHOST_IWindow* window, const int stereoMode) if (!m_networkdevice) goto initFailed; - sound_init(); + sound_init(m_maggie); // create a ketsjisystem (only needed for timing and stuff) m_kxsystem = new GPG_System (m_system); |