diff options
author | Dalai Felinto <dfelinto@gmail.com> | 2010-02-25 09:05:56 +0300 |
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committer | Dalai Felinto <dfelinto@gmail.com> | 2010-02-25 09:05:56 +0300 |
commit | 4d3accd0cb1088849d468163152905b668737724 (patch) | |
tree | a9b02966a18d695fd80f3bf34f2876a810dce765 /source/gameengine/GamePlayer | |
parent | f696d57af711fecee718d5ca350ae3cb0217dc25 (diff) |
BGE Dome: BlenderPlayer Console arguments: warpdata working now (only with absolute path)
I forgot to say in the last commit that those arguments are only for the BlenderPlayer.
we can now set external warpdata files.
2Do:
(1) convert relative to absolute paths for warpdata files
(2) investigate weird bug on lack of light in blenderplayer with warpmesh
... [old 2Do]
(3) documentation
(4) preserve scene settings (at least scene->gm.dome) even if you load a new file inside the game (e.g. Yo Frankie loading new levels)
Diffstat (limited to 'source/gameengine/GamePlayer')
-rw-r--r-- | source/gameengine/GamePlayer/ghost/GPG_ghost.cpp | 18 |
1 files changed, 12 insertions, 6 deletions
diff --git a/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp b/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp index ce80036de8f..95370beeeb3 100644 --- a/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp +++ b/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp @@ -65,6 +65,7 @@ extern "C" #include "BLO_readfile.h" #include "BLO_readblenfile.h" #include "IMB_imbuf.h" +#include "BKE_text.h" int GHOST_HACK_getFirstFile(char buf[]); @@ -197,9 +198,9 @@ void usage(const char* program) printf(" depending on the type of stereo you want\n\n"); printf(" -D: start player in dome mode\n"); printf(" --Optional parameters--\n"); - printf(" angle = field of view in degrees\n"); - printf(" tilt = tilt angle in degrees\n"); - printf(" warpdata = a file to use for warping the image\n"); + printf(" angle = field of view in degrees\n"); + printf(" tilt = tilt angle in degrees\n"); + printf(" warpdata = a file to use for warping the image (absolute path)\n"); printf(" mode: fisheye (Fisheye)\n"); printf(" truncatedfront (Front-Truncated)\n"); printf(" truncatedrear (Rear-Truncated)\n"); @@ -326,6 +327,7 @@ int main(int argc, char** argv) int domeTilt = -200; int domeMode = 0; char* domeWarp = NULL; + Text *domeText = NULL; int windowLeft = 100; int windowTop = 100; int windowWidth = 640; @@ -615,7 +617,7 @@ int main(int argc, char** argv) } break; default: - printf("Unkown argument: %s\n", argv[i++]); + printf("Unknown argument: %s\n", argv[i++]); break; } } @@ -786,8 +788,12 @@ int main(int argc, char** argv) scene->gm.dome.mode = domeMode; if (domeWarp) { - printf("using external file as dome warping. Not implemented yet"); - //scene->gm.dome.warptext + //XXX to do: convert relative to absolute path + domeText= add_text(domeWarp, ""); + if(!domeText) + printf("error: invalid warpdata text file - %s\n", domeWarp); + else + scene->gm.dome.warptext = domeText; } } |