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author | Thomas Dinges <blender@dingto.org> | 2013-07-19 18:00:53 +0400 |
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committer | Thomas Dinges <blender@dingto.org> | 2013-07-19 18:00:53 +0400 |
commit | fd1d4151f135e9f82ca41636c194045fba823a58 (patch) | |
tree | d708fbfd1ed65fee4b426faaf3b7cbf8e3034836 /source/gameengine/GamePlayer | |
parent | 97397895b41bf47547bd9a20468196491df26a88 (diff) |
Fix for [#36216] Viewport render with CMJ sampler and unlimited passes freezes
* If Preview Samples are set to 0 (unlimited) it now assumes 65536 instead of INT_MAX.
This doesn't affect regular sampling, you can still enter fixed values of 100k or whatever.
Diffstat (limited to 'source/gameengine/GamePlayer')
0 files changed, 0 insertions, 0 deletions