diff options
author | Campbell Barton <ideasman42@gmail.com> | 2013-03-04 04:53:57 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2013-03-04 04:53:57 +0400 |
commit | 2921d48239da85b995c77980cc5bf91ea4a69c3e (patch) | |
tree | bee3aef1fbcb90f94be0bda778a23cdc3f9c9ea8 /source/gameengine/GamePlayer | |
parent | 78351264195aeb2823470647526feaf404d16848 (diff) |
code cleanup: unused vars in collada, preprocessor formatting & warning in mingw.
also compiling without bullet needed a stub added.
Diffstat (limited to 'source/gameengine/GamePlayer')
-rw-r--r-- | source/gameengine/GamePlayer/common/GPC_Canvas.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/gameengine/GamePlayer/common/GPC_Canvas.h b/source/gameengine/GamePlayer/common/GPC_Canvas.h index 00c5911a8b4..07f96166ec2 100644 --- a/source/gameengine/GamePlayer/common/GPC_Canvas.h +++ b/source/gameengine/GamePlayer/common/GPC_Canvas.h @@ -36,8 +36,8 @@ #include "RAS_Rect.h" #ifdef WIN32 - #pragma warning (disable:4786) // suppress stl-MSVC debug info warning - #include <windows.h> +# pragma warning (disable:4786) // suppress stl-MSVC debug info warning +# include <windows.h> #endif /* WIN32 */ #include "GL/glew.h" |