diff options
author | Joshua Leung <aligorith@gmail.com> | 2009-06-22 08:39:35 +0400 |
---|---|---|
committer | Joshua Leung <aligorith@gmail.com> | 2009-06-22 08:39:35 +0400 |
commit | aa267976b86f90423204e11a30eec4e0def0f296 (patch) | |
tree | e1b09c017eef0191473b9aa1e59fd08ffe705f43 /source/gameengine/GamePlayer | |
parent | f1fb09a493b79e6320a651a035203dff98c3b580 (diff) | |
parent | 1efffc1f564af0597512699890d7be9f41a6aee2 (diff) |
NLA SoC: Merge from 2.5
21043 to 21072
(NOTE TO SELF: Campbell made a commit in 2.5 before this merge finished)
Diffstat (limited to 'source/gameengine/GamePlayer')
5 files changed, 0 insertions, 17 deletions
diff --git a/source/gameengine/GamePlayer/common/Makefile b/source/gameengine/GamePlayer/common/Makefile index 84b4a4170a9..4a952856739 100644 --- a/source/gameengine/GamePlayer/common/Makefile +++ b/source/gameengine/GamePlayer/common/Makefile @@ -50,8 +50,6 @@ CPPFLAGS += -I$(NAN_GUARDEDALLOC)/include CPPFLAGS += -I$(NAN_FUZZICS)/include CPPFLAGS += -I$(NAN_STRING)/include CPPFLAGS += -I$(NAN_MOTO)/include -CPPFLAGS += -I$(NAN_SUMO)/include -CPPFLAGS += -I$(NAN_SOLID)/include CPPFLAGS += -I$(NAN_PNG)/include CPPFLAGS += -I$(NAN_ZLIB)/include CPPFLAGS += -I$(NAN_PYTHON)/include/python$(NAN_PYTHON_VERSION) @@ -69,7 +67,6 @@ CPPFLAGS += -I../../../gameengine/Network/LoopBackNetwork CPPFLAGS += -I../../../gameengine/Rasterizer CPPFLAGS += -I../../../gameengine/SceneGraph CPPFLAGS += -I../../../gameengine/Rasterizer/RAS_OpenGLRasterizer -CPPFLAGS += -I../../../gameengine/Physics/Sumo CPPFLAGS += -I../../../gameengine/Physics/common ############################### diff --git a/source/gameengine/GamePlayer/common/SConscript b/source/gameengine/GamePlayer/common/SConscript index e96b2c5400b..f899385c841 100644 --- a/source/gameengine/GamePlayer/common/SConscript +++ b/source/gameengine/GamePlayer/common/SConscript @@ -59,11 +59,6 @@ incs = ['.', # 'unix/GPU_System.cpp'] # gp_common_env.Append ( CPPPATH = ['unix']) -if env['WITH_BF_SOLID']: - incs.append('#source/gameengine/Physics/Sumo') - incs.append('#source/gameengine/Physics/Sumo/Fuzzics/include') - incs += Split(env['BF_SOLID_INC']) - incs += Split(env['BF_PYTHON_INC']) incs += Split(env['BF_PNG_INC']) incs += Split(env['BF_ZLIB_INC']) diff --git a/source/gameengine/GamePlayer/common/unix/GPU_Engine.cpp b/source/gameengine/GamePlayer/common/unix/GPU_Engine.cpp index a5dec02c753..0ef087efbfe 100644 --- a/source/gameengine/GamePlayer/common/unix/GPU_Engine.cpp +++ b/source/gameengine/GamePlayer/common/unix/GPU_Engine.cpp @@ -44,9 +44,6 @@ #include "NG_LoopBackNetworkDeviceInterface.h" #include "SND_DeviceManager.h" #include "KX_BlenderSceneConverter.h" -#ifdef USE_SUMO_SOLID - #include "SM_Scene.h" -#endif #include "KX_KetsjiEngine.h" #include "GPC_RenderTools.h" diff --git a/source/gameengine/GamePlayer/common/unix/Makefile b/source/gameengine/GamePlayer/common/unix/Makefile index 90342c7b735..08c52ddc904 100644 --- a/source/gameengine/GamePlayer/common/unix/Makefile +++ b/source/gameengine/GamePlayer/common/unix/Makefile @@ -57,10 +57,8 @@ CPPFLAGS += -I../../../../gameengine/Rasterizer/RAS_OpenGLRasterizer CPPFLAGS += -I../../../../gameengine/SceneGraph CPPFLAGS += -I$(NAN_FUZZICS)/include -CPPFLAGS += -I$(NAN_SUMO)/include CPPFLAGS += -I$(NAN_SOUNDSYSTEM)/include CPPFLAGS += -I$(NAN_MOTO)/include -CPPFLAGS += -I$(NAN_SOLID)/include # Blender stuff CPPFLAGS += -I../../../../blender/blenkernel diff --git a/source/gameengine/GamePlayer/ghost/SConscript b/source/gameengine/GamePlayer/ghost/SConscript index 390b6f5e089..19234cb663c 100644 --- a/source/gameengine/GamePlayer/ghost/SConscript +++ b/source/gameengine/GamePlayer/ghost/SConscript @@ -41,10 +41,6 @@ incs = ['.', '#source/blender/gpu', '#extern/glew/include'] -if env['WITH_BF_SOLID']: - incs.append(['#source/gameengine/Physics/Sumo', '#source/gameengine/Physics/Sumo/Fuzzics/include']) - incs += Split(env['BF_SOLID_INC']) - incs += Split(env['BF_PYTHON_INC']) cxxflags = [] |