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author | Campbell Barton <ideasman42@gmail.com> | 2012-01-16 10:43:58 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-01-16 10:43:58 +0400 |
commit | ae9b4b81cbeb7275a7e57106436f04990619254c (patch) | |
tree | 6a7f7891d8c5770c4c9b293277395b5b2f730def /source/gameengine/GamePlayer | |
parent | ea467d32283c6242d731be8da0ace1e5468e00ff (diff) |
opengl render save ignored alpha settings. also some FILE_MAX defines missed last commit.
Diffstat (limited to 'source/gameengine/GamePlayer')
-rw-r--r-- | source/gameengine/GamePlayer/ghost/GPG_ghost.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp b/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp index c725847037a..9166f0dded4 100644 --- a/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp +++ b/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp @@ -765,7 +765,7 @@ int main(int argc, char** argv) // if we got an exitcode 3 (KX_EXIT_REQUEST_START_OTHER_GAME) load a different file if (exitcode == KX_EXIT_REQUEST_START_OTHER_GAME) { - char basedpath[240]; + char basedpath[FILE_MAX]; // base the actuator filename relative to the last file BLI_strncpy(basedpath, exitstring.Ptr(), sizeof(basedpath)); |