diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-03-01 16:20:18 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-03-01 16:20:18 +0400 |
commit | ea13ec1699bcf59960daa57fd2cd9d24e195a71b (patch) | |
tree | 8f3b48f2b535426b425388181ed0b9a598ca2d06 /source/gameengine/GamePlayer | |
parent | 6a36b6249b8dc5bd0f60572fdbc2e42e79c14981 (diff) |
Spelling Cleanup
Diffstat (limited to 'source/gameengine/GamePlayer')
6 files changed, 10 insertions, 10 deletions
diff --git a/source/gameengine/GamePlayer/common/GPC_Canvas.cpp b/source/gameengine/GamePlayer/common/GPC_Canvas.cpp index 82950f571f9..15211247d26 100644 --- a/source/gameengine/GamePlayer/common/GPC_Canvas.cpp +++ b/source/gameengine/GamePlayer/common/GPC_Canvas.cpp @@ -111,7 +111,7 @@ void GPC_Canvas::SetViewPort(int x1, int y1, int x2, int y2) */ /* XXX, nasty, this needs to go somewhere else, - * but where... definitly need to clean up this + * but where... definitely need to clean up this * whole canvas/rendertools mess. */ glEnable(GL_SCISSOR_TEST); diff --git a/source/gameengine/GamePlayer/common/GPC_Canvas.h b/source/gameengine/GamePlayer/common/GPC_Canvas.h index e865c662eda..28105a8cdd8 100644 --- a/source/gameengine/GamePlayer/common/GPC_Canvas.h +++ b/source/gameengine/GamePlayer/common/GPC_Canvas.h @@ -158,7 +158,7 @@ public: /** * @section Methods inherited from abstract base class RAS_ICanvas. - * Semantics are not yet honoured. + * Semantics are not yet honored. */ void SetMouseState(RAS_MouseState mousestate) @@ -187,8 +187,8 @@ public: * @param imageWidth Width of the banner image in pixels. * @param imageHeight Height of the banner image in pixels. * @param imageData Pointer to the pixels of the image to display. - * @param alignement Where the banner will be positioned on the canvas. - * @param enabled Whether the banner will be displayed intiallly. + * @param alignment Where the banner will be positioned on the canvas. + * @param enabled Whether the banner will be displayed initially. * @return A banner id. */ TBannerId AddBanner( @@ -199,7 +199,7 @@ public: /** * Disposes a banner. - * @param id Bannner to be disposed. + * @param id Banner to be disposed. */ void DisposeBanner(TBannerId id); @@ -224,7 +224,7 @@ public: protected: /** * Disposes a banner. - * @param it Bannner to be disposed. + * @param it Banner to be disposed. */ void DisposeBanner(TBannerData& banner); diff --git a/source/gameengine/GamePlayer/common/GPC_Engine.cpp b/source/gameengine/GamePlayer/common/GPC_Engine.cpp index 171ea266f49..6eb52413a4e 100644 --- a/source/gameengine/GamePlayer/common/GPC_Engine.cpp +++ b/source/gameengine/GamePlayer/common/GPC_Engine.cpp @@ -225,7 +225,7 @@ void GPC_Engine::StartLoadingAnimation() } -// will be platform dependant +// will be platform dependent float GPC_Engine::DetermineProgress(void) { #if 0 diff --git a/source/gameengine/GamePlayer/common/GPC_Engine.h b/source/gameengine/GamePlayer/common/GPC_Engine.h index 095efee7895..60f0d2af199 100644 --- a/source/gameengine/GamePlayer/common/GPC_Engine.h +++ b/source/gameengine/GamePlayer/common/GPC_Engine.h @@ -113,7 +113,7 @@ public: bool Loading(void) {return m_loading;} bool Running(void) const {return m_running;} - virtual float DetermineProgress(void); // will be platform dependant + virtual float DetermineProgress(void); // will be platform dependent void UpdateLoadingAnimation(void); private: diff --git a/source/gameengine/GamePlayer/common/GPC_RawImage.h b/source/gameengine/GamePlayer/common/GPC_RawImage.h index 6fa5a9f607b..86a5feb8ea3 100644 --- a/source/gameengine/GamePlayer/common/GPC_RawImage.h +++ b/source/gameengine/GamePlayer/common/GPC_RawImage.h @@ -60,7 +60,7 @@ public: * @param width The width of the image created. * @param height The height of the image created. * @param alignment How the resource image is located in the image created. - * @param offsetX Amount of horzontal offset applied to the resource image. + * @param offsetX Amount of horizontal offset applied to the resource image. * @param offsetY Amount of vertical offset applied to the resource image. */ virtual bool Load(const char *srcName, diff --git a/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp b/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp index 9166f0dded4..36c38682244 100644 --- a/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp +++ b/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp @@ -437,7 +437,7 @@ int main(int argc, char** argv) break; case SCREEN_SAVER_MODE_PASSWORD: /* This is W95 only, which we currently do not support. - Fall-back to normal screen saver behaviour in that case... */ + Fall-back to normal screen saver behavior in that case... */ case SCREEN_SAVER_MODE_SAVER: fullScreen = true; fullScreenParFound = true; |