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authorKent Mein <mein@cs.umn.edu>2002-12-27 16:11:01 +0300
committerKent Mein <mein@cs.umn.edu>2002-12-27 16:11:01 +0300
commitf1c4f705a19cc9ae306431be7a970712a40a2d9a (patch)
treea0dac6b28132e480266a7d7c2d5f2c75613ca1a1 /source/gameengine/GamePlayer
parentf78de74b202cefa087e9d6d1ac62a6d4f0bcf6eb (diff)
Removed the config.h thing from the .h's in the source dir.
So we should be all set now :) Kent -- mein@cs.umn.edu
Diffstat (limited to 'source/gameengine/GamePlayer')
-rw-r--r--source/gameengine/GamePlayer/common/GPC_Canvas.h4
-rw-r--r--source/gameengine/GamePlayer/common/GPC_Engine.h4
-rw-r--r--source/gameengine/GamePlayer/common/GPC_KeyboardDevice.h4
-rw-r--r--source/gameengine/GamePlayer/common/GPC_MouseDevice.h4
-rw-r--r--source/gameengine/GamePlayer/common/GPC_PolygonMaterial.h5
-rw-r--r--source/gameengine/GamePlayer/common/GPC_RawImage.h4
-rw-r--r--source/gameengine/GamePlayer/common/GPC_RawLoadDotBlendArray.h4
-rw-r--r--source/gameengine/GamePlayer/common/GPC_RawLogoArrays.h4
-rw-r--r--source/gameengine/GamePlayer/common/GPC_RenderTools.h4
-rw-r--r--source/gameengine/GamePlayer/common/GPC_System.h4
-rw-r--r--source/gameengine/GamePlayer/common/unix/GPU_Canvas.h4
-rw-r--r--source/gameengine/GamePlayer/common/unix/GPU_Engine.h4
-rw-r--r--source/gameengine/GamePlayer/common/unix/GPU_KeyboardDevice.h4
-rw-r--r--source/gameengine/GamePlayer/common/unix/GPU_PolygonMaterial.h5
-rw-r--r--source/gameengine/GamePlayer/common/unix/GPU_System.h4
-rw-r--r--source/gameengine/GamePlayer/common/windows/GPW_Canvas.h4
-rw-r--r--source/gameengine/GamePlayer/common/windows/GPW_Engine.h4
-rw-r--r--source/gameengine/GamePlayer/common/windows/GPW_KeyboardDevice.h4
-rw-r--r--source/gameengine/GamePlayer/common/windows/GPW_System.h5
-rw-r--r--source/gameengine/GamePlayer/ghost/GPG_Application.h4
-rw-r--r--source/gameengine/GamePlayer/ghost/GPG_Canvas.h4
-rw-r--r--source/gameengine/GamePlayer/ghost/GPG_KeyboardDevice.h4
-rw-r--r--source/gameengine/GamePlayer/ghost/GPG_System.h4
23 files changed, 0 insertions, 95 deletions
diff --git a/source/gameengine/GamePlayer/common/GPC_Canvas.h b/source/gameengine/GamePlayer/common/GPC_Canvas.h
index 4e47f70dc86..d406871d970 100644
--- a/source/gameengine/GamePlayer/common/GPC_Canvas.h
+++ b/source/gameengine/GamePlayer/common/GPC_Canvas.h
@@ -36,10 +36,6 @@
#include "RAS_ICanvas.h"
#include "RAS_Rect.h"
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
#if defined(WIN32) || defined(__APPLE__)
#ifdef WIN32
#pragma warning (disable:4786) // suppress stl-MSVC debug info warning
diff --git a/source/gameengine/GamePlayer/common/GPC_Engine.h b/source/gameengine/GamePlayer/common/GPC_Engine.h
index 88a5f1dbe25..ce71df64f7b 100644
--- a/source/gameengine/GamePlayer/common/GPC_Engine.h
+++ b/source/gameengine/GamePlayer/common/GPC_Engine.h
@@ -33,10 +33,6 @@
#ifndef __GPC_ENGINE_H
#define __GPC_ENGINE_H
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
#include "GPC_Canvas.h"
#include "GPC_System.h"
diff --git a/source/gameengine/GamePlayer/common/GPC_KeyboardDevice.h b/source/gameengine/GamePlayer/common/GPC_KeyboardDevice.h
index cf9e1bc9809..678200b62d9 100644
--- a/source/gameengine/GamePlayer/common/GPC_KeyboardDevice.h
+++ b/source/gameengine/GamePlayer/common/GPC_KeyboardDevice.h
@@ -33,10 +33,6 @@
#ifndef __GPC_KEYBOARDDEVICE_H
#define __GPC_KEYBOARDDEVICE_H
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
#ifdef WIN32
#pragma warning (disable : 4786)
#endif // WIN32
diff --git a/source/gameengine/GamePlayer/common/GPC_MouseDevice.h b/source/gameengine/GamePlayer/common/GPC_MouseDevice.h
index ed4f5c9c86d..150b7808e4b 100644
--- a/source/gameengine/GamePlayer/common/GPC_MouseDevice.h
+++ b/source/gameengine/GamePlayer/common/GPC_MouseDevice.h
@@ -33,10 +33,6 @@
#ifndef __GPC_MOUSE_DEVICE_H
#define __GPC_MOUSE_DEVICE_H
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
#ifdef WIN32
#pragma warning (disable : 4786)
#endif // WIN32
diff --git a/source/gameengine/GamePlayer/common/GPC_PolygonMaterial.h b/source/gameengine/GamePlayer/common/GPC_PolygonMaterial.h
index f2a94829af1..b7df667408e 100644
--- a/source/gameengine/GamePlayer/common/GPC_PolygonMaterial.h
+++ b/source/gameengine/GamePlayer/common/GPC_PolygonMaterial.h
@@ -35,11 +35,6 @@
#include "RAS_IPolygonMaterial.h"
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
-
class GPC_PolygonMaterial : public RAS_IPolyMaterial
{
struct TFace* m_tface;
diff --git a/source/gameengine/GamePlayer/common/GPC_RawImage.h b/source/gameengine/GamePlayer/common/GPC_RawImage.h
index f13ca69ccb3..ff4c532dd4d 100644
--- a/source/gameengine/GamePlayer/common/GPC_RawImage.h
+++ b/source/gameengine/GamePlayer/common/GPC_RawImage.h
@@ -33,10 +33,6 @@
#ifndef __GPC_RAWIMAGE_H__
#define __GPC_RAWIMAGE_H__
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
/**
* This memory resource reads images from the application resources.
* Images are expected to be stored as raw RGBA bytes.
diff --git a/source/gameengine/GamePlayer/common/GPC_RawLoadDotBlendArray.h b/source/gameengine/GamePlayer/common/GPC_RawLoadDotBlendArray.h
index 6ba895d10e9..05b7e3d9c3a 100644
--- a/source/gameengine/GamePlayer/common/GPC_RawLoadDotBlendArray.h
+++ b/source/gameengine/GamePlayer/common/GPC_RawLoadDotBlendArray.h
@@ -33,10 +33,6 @@
#ifndef __GPC_RAWLOADDOTBLENDARRAY_H
#define __GPC_RAWLOADDOTBLENDARRAY_H
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
void GetRawLoadingAnimation(unsigned char **data, int *dataSize);
#endif // __GPC_RAWLOADDOTBLENDARRAY_H
diff --git a/source/gameengine/GamePlayer/common/GPC_RawLogoArrays.h b/source/gameengine/GamePlayer/common/GPC_RawLogoArrays.h
index cd3b3b72fe9..b6caf3a875a 100644
--- a/source/gameengine/GamePlayer/common/GPC_RawLogoArrays.h
+++ b/source/gameengine/GamePlayer/common/GPC_RawLogoArrays.h
@@ -33,10 +33,6 @@
#ifndef __GPC_RAWLOGOARRAYS_H
#define __GPC_RAWLOGOARRAYS_H
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
void GetRawBlenderLogo(unsigned char **data, int *width, int *height);
void GetRawBlender3DLogo(unsigned char **data, int *width, int *height);
#if 0
diff --git a/source/gameengine/GamePlayer/common/GPC_RenderTools.h b/source/gameengine/GamePlayer/common/GPC_RenderTools.h
index 9a1d6686444..c346003411c 100644
--- a/source/gameengine/GamePlayer/common/GPC_RenderTools.h
+++ b/source/gameengine/GamePlayer/common/GPC_RenderTools.h
@@ -33,10 +33,6 @@
#ifndef __GPC_RENDERTOOLS_H
#define __GPC_RENDERTOOLS_H
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
#if defined(WIN32) || defined(__APPLE__)
#ifdef WIN32
#include <windows.h>
diff --git a/source/gameengine/GamePlayer/common/GPC_System.h b/source/gameengine/GamePlayer/common/GPC_System.h
index 0af020704ae..e102341749d 100644
--- a/source/gameengine/GamePlayer/common/GPC_System.h
+++ b/source/gameengine/GamePlayer/common/GPC_System.h
@@ -33,10 +33,6 @@
#ifndef __GPC_SYSTEM_H
#define __GPC_SYSTEM_H
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
#if defined(WIN32)
#pragma warning (disable:4786) // suppress stl-MSVC debug info warning
#endif /* WIN32 */
diff --git a/source/gameengine/GamePlayer/common/unix/GPU_Canvas.h b/source/gameengine/GamePlayer/common/unix/GPU_Canvas.h
index a33568fd8ac..6ff1935d9c1 100644
--- a/source/gameengine/GamePlayer/common/unix/GPU_Canvas.h
+++ b/source/gameengine/GamePlayer/common/unix/GPU_Canvas.h
@@ -35,10 +35,6 @@
#include <iostream>
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
#include "KXH_ketsji_hooks.h"
#include "GPC_Canvas.h"
diff --git a/source/gameengine/GamePlayer/common/unix/GPU_Engine.h b/source/gameengine/GamePlayer/common/unix/GPU_Engine.h
index b81eb93e055..c34c737da2a 100644
--- a/source/gameengine/GamePlayer/common/unix/GPU_Engine.h
+++ b/source/gameengine/GamePlayer/common/unix/GPU_Engine.h
@@ -37,10 +37,6 @@
#include <X11/Intrinsic.h>
#include <X11/StringDefs.h>
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
#define Object DNA_Object // tricky stuff !!! but without it it doesn't compile...
#include "GPC_Engine.h"
diff --git a/source/gameengine/GamePlayer/common/unix/GPU_KeyboardDevice.h b/source/gameengine/GamePlayer/common/unix/GPU_KeyboardDevice.h
index 755fd9fa236..eb1a5a11cf6 100644
--- a/source/gameengine/GamePlayer/common/unix/GPU_KeyboardDevice.h
+++ b/source/gameengine/GamePlayer/common/unix/GPU_KeyboardDevice.h
@@ -40,10 +40,6 @@
// Intrinsic.h . Yes, we are a bunch of sado-masochists. Let's hurt
// ourselves!
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
#include "GPC_KeyboardDevice.h"
class GPU_KeyboardDevice : public GPC_KeyboardDevice
diff --git a/source/gameengine/GamePlayer/common/unix/GPU_PolygonMaterial.h b/source/gameengine/GamePlayer/common/unix/GPU_PolygonMaterial.h
index 35c11592f13..62feb394441 100644
--- a/source/gameengine/GamePlayer/common/unix/GPU_PolygonMaterial.h
+++ b/source/gameengine/GamePlayer/common/unix/GPU_PolygonMaterial.h
@@ -33,13 +33,8 @@
#ifndef __GPU_POLYGONMATERIAL_H
#define __GPU_POLYGONMATERIAL_H
-
#include "BP_PolygonMaterial.h"
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
class GPU_PolygonMaterial : public BP_PolygonMaterial
{
public:
diff --git a/source/gameengine/GamePlayer/common/unix/GPU_System.h b/source/gameengine/GamePlayer/common/unix/GPU_System.h
index acdfea53897..efb637dba95 100644
--- a/source/gameengine/GamePlayer/common/unix/GPU_System.h
+++ b/source/gameengine/GamePlayer/common/unix/GPU_System.h
@@ -35,10 +35,6 @@
#include "GPC_System.h"
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
class GPU_System : public GPC_System
{
public:
diff --git a/source/gameengine/GamePlayer/common/windows/GPW_Canvas.h b/source/gameengine/GamePlayer/common/windows/GPW_Canvas.h
index 41a7181c0d8..d08ec3c4fa5 100644
--- a/source/gameengine/GamePlayer/common/windows/GPW_Canvas.h
+++ b/source/gameengine/GamePlayer/common/windows/GPW_Canvas.h
@@ -33,10 +33,6 @@
#ifndef _GPW_CANVAS_H_
#define _GPW_CANVAS_H_
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
#ifdef WIN32
#pragma warning (disable:4786) // suppress stl-MSVC debug info warning
#endif
diff --git a/source/gameengine/GamePlayer/common/windows/GPW_Engine.h b/source/gameengine/GamePlayer/common/windows/GPW_Engine.h
index ae1bfc70418..8f357358d68 100644
--- a/source/gameengine/GamePlayer/common/windows/GPW_Engine.h
+++ b/source/gameengine/GamePlayer/common/windows/GPW_Engine.h
@@ -35,10 +35,6 @@
#include "GPC_Engine.h"
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
class GPW_Engine : public GPC_Engine
{
public:
diff --git a/source/gameengine/GamePlayer/common/windows/GPW_KeyboardDevice.h b/source/gameengine/GamePlayer/common/windows/GPW_KeyboardDevice.h
index 75eba82464b..0e683943701 100644
--- a/source/gameengine/GamePlayer/common/windows/GPW_KeyboardDevice.h
+++ b/source/gameengine/GamePlayer/common/windows/GPW_KeyboardDevice.h
@@ -38,10 +38,6 @@
#include <windows.h>
#include "GPC_KeyboardDevice.h"
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
/**
* Win32 implementation of GPC_KeyboardDevice.
* The contructor fills the keyboard code translation map.
diff --git a/source/gameengine/GamePlayer/common/windows/GPW_System.h b/source/gameengine/GamePlayer/common/windows/GPW_System.h
index 3e4c92a40cd..e7dbe99cd1c 100644
--- a/source/gameengine/GamePlayer/common/windows/GPW_System.h
+++ b/source/gameengine/GamePlayer/common/windows/GPW_System.h
@@ -38,15 +38,10 @@
#include "GPC_System.h"
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
#if defined(__CYGWIN32__)
# define __int64 long long
#endif
-
class GPW_System : public GPC_System
{
public:
diff --git a/source/gameengine/GamePlayer/ghost/GPG_Application.h b/source/gameengine/GamePlayer/ghost/GPG_Application.h
index 4142a247666..010e976f83c 100644
--- a/source/gameengine/GamePlayer/ghost/GPG_Application.h
+++ b/source/gameengine/GamePlayer/ghost/GPG_Application.h
@@ -34,10 +34,6 @@
#include "GHOST_IEventConsumer.h"
#include "STR_String.h"
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
class KX_KetsjiEngine;
class KX_ISceneConverter;
class NG_LoopBackNetworkDeviceInterface;
diff --git a/source/gameengine/GamePlayer/ghost/GPG_Canvas.h b/source/gameengine/GamePlayer/ghost/GPG_Canvas.h
index ab7d186bc5a..8da8983bf8c 100644
--- a/source/gameengine/GamePlayer/ghost/GPG_Canvas.h
+++ b/source/gameengine/GamePlayer/ghost/GPG_Canvas.h
@@ -33,10 +33,6 @@
#ifndef _GPG_CANVAS_H_
#define _GPG_CANVAS_H_
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
#ifdef WIN32
#pragma warning (disable : 4786)
#endif // WIN32
diff --git a/source/gameengine/GamePlayer/ghost/GPG_KeyboardDevice.h b/source/gameengine/GamePlayer/ghost/GPG_KeyboardDevice.h
index 1a9504cb435..b8e578bcd8f 100644
--- a/source/gameengine/GamePlayer/ghost/GPG_KeyboardDevice.h
+++ b/source/gameengine/GamePlayer/ghost/GPG_KeyboardDevice.h
@@ -34,10 +34,6 @@
#ifndef _GPG_KEYBOARDDEVICE_H_
#define _GPG_KEYBOARDDEVICE_H_
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
#ifdef WIN32
#pragma warning (disable : 4786)
#endif // WIN32
diff --git a/source/gameengine/GamePlayer/ghost/GPG_System.h b/source/gameengine/GamePlayer/ghost/GPG_System.h
index 764c37219c6..d283c683f1d 100644
--- a/source/gameengine/GamePlayer/ghost/GPG_System.h
+++ b/source/gameengine/GamePlayer/ghost/GPG_System.h
@@ -34,10 +34,6 @@
#ifndef _GPG_SYSTEM_H_
#define _GPG_SYSTEM_H_
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
#ifdef WIN32
#pragma warning (disable:4786) // suppress stl-MSVC debug info warning
#endif // WIN32