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authorMitchell Stokes <mogurijin@gmail.com>2011-06-29 06:45:08 +0400
committerMitchell Stokes <mogurijin@gmail.com>2011-06-29 06:45:08 +0400
commitb85e0c3e850b8995577aee9b066e15e66c60bad3 (patch)
tree93509186d04669a380ebf51f621129d07fbada23 /source/gameengine/Ketsji/BL_Action.cpp
parent3afe0e9c8803bd04daa7a8e0ae813796b455a4b4 (diff)
BGE Animations: Moving the BL_Action::IsDone() implementation from the header file to the source file.
Diffstat (limited to 'source/gameengine/Ketsji/BL_Action.cpp')
-rw-r--r--source/gameengine/Ketsji/BL_Action.cpp5
1 files changed, 5 insertions, 0 deletions
diff --git a/source/gameengine/Ketsji/BL_Action.cpp b/source/gameengine/Ketsji/BL_Action.cpp
index 33e4e179071..dec34289bbb 100644
--- a/source/gameengine/Ketsji/BL_Action.cpp
+++ b/source/gameengine/Ketsji/BL_Action.cpp
@@ -189,6 +189,11 @@ void BL_Action::Stop()
m_done = true;
}
+bool BL_Action::IsDone()
+{
+ return m_done;
+}
+
void BL_Action::InitIPO()
{
// Initialize the IPO