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authorMitchell Stokes <mogurijin@gmail.com>2011-07-30 01:58:31 +0400
committerMitchell Stokes <mogurijin@gmail.com>2011-07-30 01:58:31 +0400
commit387439390d2651c6eaea9deb3ad38a250b579e7b (patch)
tree20df7c1b89208c56a3ad4975d698cb8cd562e09f /source/gameengine/Ketsji/BL_ActionManager.cpp
parent29f214f7f31bf7490b0c2795ad716ce5a9dc1818 (diff)
BGE Animations: Fixing some warnings from GCC about initialization order.
Diffstat (limited to 'source/gameengine/Ketsji/BL_ActionManager.cpp')
-rw-r--r--source/gameengine/Ketsji/BL_ActionManager.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/gameengine/Ketsji/BL_ActionManager.cpp b/source/gameengine/Ketsji/BL_ActionManager.cpp
index 0586c515c65..74a98b11024 100644
--- a/source/gameengine/Ketsji/BL_ActionManager.cpp
+++ b/source/gameengine/Ketsji/BL_ActionManager.cpp
@@ -59,6 +59,8 @@ struct bAction *BL_ActionManager::GetCurrentAction(short layer)
{
if (m_layers[layer])
return m_layers[layer]->GetAction();
+
+ return NULL;
}
bool BL_ActionManager::PlayAction(const char* name,