diff options
author | Mitchell Stokes <mogurijin@gmail.com> | 2011-06-16 05:18:52 +0400 |
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committer | Mitchell Stokes <mogurijin@gmail.com> | 2011-06-16 05:18:52 +0400 |
commit | c02006bc2b8566ae96af1e9e9630f0ecd5a1d05e (patch) | |
tree | cb8e6182e5186389a3c041c60d67f2c90f97bcef /source/gameengine/Ketsji/BL_ActionManager.cpp | |
parent | 49f7a4d8f8001465388977e50c8a439ad53ef8ae (diff) |
BGE Animations: Adding the ipo flag options to the action actuator. This still needs more testing.
Diffstat (limited to 'source/gameengine/Ketsji/BL_ActionManager.cpp')
-rw-r--r-- | source/gameengine/Ketsji/BL_ActionManager.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/source/gameengine/Ketsji/BL_ActionManager.cpp b/source/gameengine/Ketsji/BL_ActionManager.cpp index 0a99a5a43a9..935e9129d21 100644 --- a/source/gameengine/Ketsji/BL_ActionManager.cpp +++ b/source/gameengine/Ketsji/BL_ActionManager.cpp @@ -63,6 +63,7 @@ void BL_ActionManager::PlayAction(const char* name, float blendin, short play_mode, short blend_mode, + short ipo_flags, float playback_speed) { // Remove a currently running action on this layer if there is one @@ -70,7 +71,7 @@ void BL_ActionManager::PlayAction(const char* name, StopAction(layer); // Create a new action - m_layers[layer]->Play(name, start, end, blendin, play_mode, blend_mode, playback_speed); + m_layers[layer]->Play(name, start, end, blendin, play_mode, blend_mode, ipo_flags, playback_speed); } void BL_ActionManager::StopAction(short layer) |