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author | Mitchell Stokes <mogurijin@gmail.com> | 2011-06-16 05:18:52 +0400 |
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committer | Mitchell Stokes <mogurijin@gmail.com> | 2011-06-16 05:18:52 +0400 |
commit | c02006bc2b8566ae96af1e9e9630f0ecd5a1d05e (patch) | |
tree | cb8e6182e5186389a3c041c60d67f2c90f97bcef /source/gameengine/Ketsji/BL_ActionManager.h | |
parent | 49f7a4d8f8001465388977e50c8a439ad53ef8ae (diff) |
BGE Animations: Adding the ipo flag options to the action actuator. This still needs more testing.
Diffstat (limited to 'source/gameengine/Ketsji/BL_ActionManager.h')
-rw-r--r-- | source/gameengine/Ketsji/BL_ActionManager.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/gameengine/Ketsji/BL_ActionManager.h b/source/gameengine/Ketsji/BL_ActionManager.h index b769db02bf9..f4ef43d3801 100644 --- a/source/gameengine/Ketsji/BL_ActionManager.h +++ b/source/gameengine/Ketsji/BL_ActionManager.h @@ -49,6 +49,7 @@ public: float blendin=0.f, short play_mode=0, short blend_mode=0, + short ipo_flags=0, float playback_speed=1.f); float GetActionFrame(short layer); |