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authorMitchell Stokes <mogurijin@gmail.com>2011-05-28 11:15:27 +0400
committerMitchell Stokes <mogurijin@gmail.com>2011-05-28 11:15:27 +0400
commit07dca944766e702453730fe1a55605dab9380c6e (patch)
treec0ac8ab439ef1cd06154353f0d7fa3aa71862ecb /source/gameengine/Ketsji/BL_ActionManager.h
parentbd5f78d1a0bf4e04800395952e9a26ba868cc31a (diff)
BGE Animation:
* Adding IPOs to BL_Action * Adding a "speed" option to adjust the playback speed by some factor
Diffstat (limited to 'source/gameengine/Ketsji/BL_ActionManager.h')
-rw-r--r--source/gameengine/Ketsji/BL_ActionManager.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/source/gameengine/Ketsji/BL_ActionManager.h b/source/gameengine/Ketsji/BL_ActionManager.h
index 409d6c24e30..a57e0e1ce87 100644
--- a/source/gameengine/Ketsji/BL_ActionManager.h
+++ b/source/gameengine/Ketsji/BL_ActionManager.h
@@ -49,7 +49,8 @@ public:
short layer=0,
float blendin=0.f,
short play_mode=0,
- short blend_mode=0);
+ short blend_mode=0,
+ float playback_speed=1.f);
void StopAction(short layer);
void Update(float);