diff options
author | Erwin Coumans <blender@erwincoumans.com> | 2006-01-15 14:34:55 +0300 |
---|---|---|
committer | Erwin Coumans <blender@erwincoumans.com> | 2006-01-15 14:34:55 +0300 |
commit | 6f3e5931052727358201e6648bd6011d99085414 (patch) | |
tree | b3893dc8bacb90a02dc9c9ed251b590a429496fe /source/gameengine/Ketsji/BL_Material.h | |
parent | e35f73cd00f878706cd953fc3514e0b68b1b6f65 (diff) |
more graphics patches from Snailrose,
remove constraint fixed,
Bullet timestep now subdivides Blender game engine timestep, so it runs 60 hertz,
SphereShape reverted to old style, so no support for non-uniform scaled spheres for now,
Diffstat (limited to 'source/gameengine/Ketsji/BL_Material.h')
-rw-r--r-- | source/gameengine/Ketsji/BL_Material.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/source/gameengine/Ketsji/BL_Material.h b/source/gameengine/Ketsji/BL_Material.h index 0b8856690d4..cf753414245 100644 --- a/source/gameengine/Ketsji/BL_Material.h +++ b/source/gameengine/Ketsji/BL_Material.h @@ -112,7 +112,8 @@ enum BL_flag USEALPHA=4, // use actual alpha channel TEXALPHA=8, // use alpha combiner functions TEXNEG=16, // negate blending - HASIPO=32 + HASIPO=32, + USENEGALPHA=64 }; // BL_Material::ras_mode |