diff options
author | Erwin Coumans <blender@erwincoumans.com> | 2006-04-11 09:57:30 +0400 |
---|---|---|
committer | Erwin Coumans <blender@erwincoumans.com> | 2006-04-11 09:57:30 +0400 |
commit | 8dbe14b70b427ff449e1f4a7bb4cff989100f629 (patch) | |
tree | 3b3269edd4aa45acf07bf3fdb75ffcac9f2bb3ab /source/gameengine/Ketsji/BL_Material.h | |
parent | e9d4518c3aae5850ec6c3ae925411c903daee431 (diff) |
applied Charlies patch, reverted some GLSL shader stuff, improved penetration depth estimate.
Diffstat (limited to 'source/gameengine/Ketsji/BL_Material.h')
-rw-r--r-- | source/gameengine/Ketsji/BL_Material.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/source/gameengine/Ketsji/BL_Material.h b/source/gameengine/Ketsji/BL_Material.h index 27d59257cbd..dbf482e2db3 100644 --- a/source/gameengine/Ketsji/BL_Material.h +++ b/source/gameengine/Ketsji/BL_Material.h @@ -120,7 +120,8 @@ enum BL_flag TEXALPHA=8, // use alpha combiner functions TEXNEG=16, // negate blending HASIPO=32, - USENEGALPHA=64 + USENEGALPHA=64, + ALPHA_TEST=128 }; // BL_Material::ras_mode |