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authorErwin Coumans <blender@erwincoumans.com>2006-04-03 05:28:43 +0400
committerErwin Coumans <blender@erwincoumans.com>2006-04-03 05:28:43 +0400
commit36f498aae062e6f0a04de22ac6054b988dde7a32 (patch)
treebf5b6dcdb0b69482ef4bd6888a1533470a9b7300 /source/gameengine/Ketsji/BL_Shader.cpp
parentd537ce9b25915231c1ff1aeddfa4456b2be8bcab (diff)
made some gfx debug code win32 specific
Diffstat (limited to 'source/gameengine/Ketsji/BL_Shader.cpp')
-rw-r--r--source/gameengine/Ketsji/BL_Shader.cpp9
1 files changed, 7 insertions, 2 deletions
diff --git a/source/gameengine/Ketsji/BL_Shader.cpp b/source/gameengine/Ketsji/BL_Shader.cpp
index 08bec1411f5..5598224c1ea 100644
--- a/source/gameengine/Ketsji/BL_Shader.cpp
+++ b/source/gameengine/Ketsji/BL_Shader.cpp
@@ -214,12 +214,14 @@ BL_Uniform *BL_Shader::FindUniform(const int location)
void BL_Shader::SetUniformfv(int location, int type, float *param,int size, bool transpose)
{
#ifdef SORT_UNIFORMS
+#ifdef WIN32
#ifndef NDEBUG
MT_assert(type > BL_Uniform::UNI_NONE && type < BL_Uniform::UNI_MAX);
MT_assert(location);
MT_assert(param);
- //MT_assert(size > 0 && size <= BL_Uniform::UNIFORM_MAX_LEN);
+ //MT_assert(size > 0 && size <= UNIFORM_MAX_LEN);
#endif
+#endif //WIN32
BL_Uniform *uni= FindUniform(location);
if(uni) {
@@ -240,12 +242,15 @@ void BL_Shader::SetUniformfv(int location, int type, float *param,int size, bool
void BL_Shader::SetUniformiv(int location, int type, int *param,int size, bool transpose)
{
#ifdef SORT_UNIFORMS
+#ifdef WIN32
#ifndef NDEBUG
- //MT_assert(type > UNI_NONE && type < UNI_MAX);
+ //MT_assert(type > BL_Uniform::UNI_NONE && type < BL_Uniform::UNI_MAX);
MT_assert(location);
MT_assert(param);
//MT_assert(size > 0 && size <= UNIFORM_MAX_LEN);
#endif
+#endif //WIN32
+
BL_Uniform *uni= FindUniform(location);
if(uni) {