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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2008-07-29 20:25:20 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2008-07-29 20:25:20 +0400
commitb818016d77d4669cb45a57666286c2e60d8d062a (patch)
tree976004a3b940005004f360430c79cf4044a5a732 /source/gameengine/Ketsji/BL_Texture.cpp
parentc23532715281f7e14d750f019919b247920cdb50 (diff)
Apricot Branch
============== svn merge -r15866:HEAD https://svn.blender.org/svnroot/bf-blender/trunk/blender Alpha blending and sorting changes, but also include some initial support for GLSL lamps in dupligroups (only one duplicate works at the moment).
Diffstat (limited to 'source/gameengine/Ketsji/BL_Texture.cpp')
-rw-r--r--source/gameengine/Ketsji/BL_Texture.cpp3
1 files changed, 0 insertions, 3 deletions
diff --git a/source/gameengine/Ketsji/BL_Texture.cpp b/source/gameengine/Ketsji/BL_Texture.cpp
index 204e7b2ce8d..f0ef84032f7 100644
--- a/source/gameengine/Ketsji/BL_Texture.cpp
+++ b/source/gameengine/Ketsji/BL_Texture.cpp
@@ -384,9 +384,6 @@ void BL_Texture::DisableUnit()
void BL_Texture::DisableAllTextures()
{
- glDisable(GL_BLEND);
- glDisable(GL_ALPHA_TEST);
-
for(int i=0; i<MAXTEX; i++) {
if(GLEW_ARB_multitexture)
glActiveTextureARB(GL_TEXTURE0_ARB+i);